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/*!
 * jQuery UI Draggable 1.13.2
 * http://jqueryui.com
 *
 * Copyright jQuery Foundation and other contributors
 * Released under the MIT license.
 * http://jquery.org/license
 */

//>>label: Draggable
//>>group: Interactions
//>>description: Enables dragging functionality for any element.
//>>docs: http://api.jqueryui.com/draggable/
//>>demos: http://jqueryui.com/draggable/
//>>css.structure: ../../themes/base/draggable.css

( function( factory ) {
	"use strict";

	if ( typeof define === "function" && define.amd ) {

		// AMD. Register as an anonymous module.
		define( [
			"jquery",
			"./mouse",
			"./core"
		], factory );
	} else {

		// Browser globals
		factory( jQuery );
	}
} )( function( $ ) {
"use strict";

$.widget( "ui.draggable", $.ui.mouse, {
	version: "1.13.2",
	widgetEventPrefix: "drag",
	options: {
		addClasses: true,
		appendTo: "parent",
		axis: false,
		connectToSortable: false,
		containment: false,
		cursor: "auto",
		cursorAt: false,
		grid: false,
		handle: false,
		helper: "original",
		iframeFix: false,
		opacity: false,
		refreshPositions: false,
		revert: false,
		revertDuration: 500,
		scope: "default",
		scroll: true,
		scrollSensitivity: 20,
		scrollSpeed: 20,
		snap: false,
		snapMode: "both",
		snapTolerance: 20,
		stack: false,
		zIndex: false,

		// Callbacks
		drag: null,
		start: null,
		stop: null
	},
	_create: function() {

		if ( this.options.helper === "original" ) {
			this._setPositionRelative();
		}
		if ( this.options.addClasses ) {
			this._addClass( "ui-draggable" );
		}
		this._setHandleClassName();

		this._mouseInit();
	},

	_setOption: function( key, value ) {
		this._super( key, value );
		if ( key === "handle" ) {
			this._removeHandleClassName();
			this._setHandleClassName();
		}
	},

	_destroy: function() {
		if ( ( this.helper || this.element ).is( ".ui-draggable-dragging" ) ) {
			this.destroyOnClear = true;
			return;
		}
		this._removeHandleClassName();
		this._mouseDestroy();
	},

	_mouseCapture: function( event ) {
		var o = this.options;

		// Among others, prevent a drag on a resizable-handle
		if ( this.helper || o.disabled ||
				$( event.target ).closest( ".ui-resizable-handle" ).length > 0 ) {
			return false;
		}

		//Quit if we're not on a valid handle
		this.handle = this._getHandle( event );
		if ( !this.handle ) {
			return false;
		}

		this._blurActiveElement( event );

		this._blockFrames( o.iframeFix === true ? "iframe" : o.iframeFix );

		return true;

	},

	_blockFrames: function( selector ) {
		this.iframeBlocks = this.document.find( selector ).map( function() {
			var iframe = $( this );

			return $( "<div>" )
				.css( "position", "absolute" )
				.appendTo( iframe.parent() )
				.outerWidth( iframe.outerWidth() )
				.outerHeight( iframe.outerHeight() )
				.offset( iframe.offset() )[ 0 ];
		} );
	},

	_unblockFrames: function() {
		if ( this.iframeBlocks ) {
			this.iframeBlocks.remove();
			delete this.iframeBlocks;
		}
	},

	_blurActiveElement: function( event ) {
		var activeElement = $.ui.safeActiveElement( this.document[ 0 ] ),
			target = $( event.target );

		// Don't blur if the event occurred on an element that is within
		// the currently focused element
		// See #10527, #12472
		if ( target.closest( activeElement ).length ) {
			return;
		}

		// Blur any element that currently has focus, see #4261
		$.ui.safeBlur( activeElement );
	},

	_mouseStart: function( event ) {

		var o = this.options;

		//Create and append the visible helper
		this.helper = this._createHelper( event );

		this._addClass( this.helper, "ui-draggable-dragging" );

		//Cache the helper size
		this._cacheHelperProportions();

		//If ddmanager is used for droppables, set the global draggable
		if ( $.ui.ddmanager ) {
			$.ui.ddmanager.current = this;
		}

		/*
		 * - Position generation -
		 * This block generates everything position related - it's the core of draggables.
		 */

		//Cache the margins of the original element
		this._cacheMargins();

		//Store the helper's css position
		this.cssPosition = this.helper.css( "position" );
		this.scrollParent = this.helper.scrollParent( true );
		this.offsetParent = this.helper.offsetParent();
		this.hasFixedAncestor = this.helper.parents().filter( function() {
				return $( this ).css( "position" ) === "fixed";
			} ).length > 0;

		//The element's absolute position on the page minus margins
		this.positionAbs = this.element.offset();
		this._refreshOffsets( event );

		//Generate the original position
		this.originalPosition = this.position = this._generatePosition( event, false );
		this.originalPageX = event.pageX;
		this.originalPageY = event.pageY;

		//Adjust the mouse offset relative to the helper if "cursorAt" is supplied
		if ( o.cursorAt ) {
			this._adjustOffsetFromHelper( o.cursorAt );
		}

		//Set a containment if given in the options
		this._setContainment();

		//Trigger event + callbacks
		if ( this._trigger( "start", event ) === false ) {
			this._clear();
			return false;
		}

		//Recache the helper size
		this._cacheHelperProportions();

		//Prepare the droppable offsets
		if ( $.ui.ddmanager && !o.dropBehaviour ) {
			$.ui.ddmanager.prepareOffsets( this, event );
		}

		// Execute the drag once - this causes the helper not to be visible before getting its
		// correct position
		this._mouseDrag( event, true );

		// If the ddmanager is used for droppables, inform the manager that dragging has started
		// (see #5003)
		if ( $.ui.ddmanager ) {
			$.ui.ddmanager.dragStart( this, event );
		}

		return true;
	},

	_refreshOffsets: function( event ) {
		this.offset = {
			top: this.positionAbs.top - this.margins.top,
			left: this.positionAbs.left - this.margins.left,
			scroll: false,
			parent: this._getParentOffset(),
			relative: this._getRelativeOffset()
		};

		this.offset.click = {
			left: event.pageX - this.offset.left,
			top: event.pageY - this.offset.top
		};
	},

	_mouseDrag: function( event, noPropagation ) {

		// reset any necessary cached properties (see #5009)
		if ( this.hasFixedAncestor ) {
			this.offset.parent = this._getParentOffset();
		}

		//Compute the helpers position
		this.position = this._generatePosition( event, true );
		this.positionAbs = this._convertPositionTo( "absolute" );

		//Call plugins and callbacks and use the resulting position if something is returned
		if ( !noPropagation ) {
			var ui = this._uiHash();
			if ( this._trigger( "drag", event, ui ) === false ) {
				this._mouseUp( new $.Event( "mouseup", event ) );
				return false;
			}
			this.position = ui.position;
		}

		this.helper[ 0 ].style.left = this.position.left + "px";
		this.helper[ 0 ].style.top = this.position.top + "px";

		if ( $.ui.ddmanager ) {
			$.ui.ddmanager.drag( this, event );
		}

		return false;
	},

	_mouseStop: function( event ) {

		//If we are using droppables, inform the manager about the drop
		var that = this,
			dropped = false;
		if ( $.ui.ddmanager && !this.options.dropBehaviour ) {
			dropped = $.ui.ddmanager.drop( this, event );
		}

		//if a drop comes from outside (a sortable)
		if ( this.dropped ) {
			dropped = this.dropped;
			this.dropped = false;
		}

		if ( ( this.options.revert === "invalid" && !dropped ) ||
				( this.options.revert === "valid" && dropped ) ||
				this.options.revert === true || ( typeof this.options.revert === "function" &&
				this.options.revert.call( this.element, dropped ) )
		) {
			$( this.helper ).animate(
				this.originalPosition,
				parseInt( this.options.revertDuration, 10 ),
				function() {
					if ( that._trigger( "stop", event ) !== false ) {
						that._clear();
					}
				}
			);
		} else {
			if ( this._trigger( "stop", event ) !== false ) {
				this._clear();
			}
		}

		return false;
	},

	_mouseUp: function( event ) {
		this._unblockFrames();

		// If the ddmanager is used for droppables, inform the manager that dragging has stopped
		// (see #5003)
		if ( $.ui.ddmanager ) {
			$.ui.ddmanager.dragStop( this, event );
		}

		// Only need to focus if the event occurred on the draggable itself, see #10527
		if ( this.handleElement.is( event.target ) ) {

			// The interaction is over; whether or not the click resulted in a drag,
			// focus the element
			this.element.trigger( "focus" );
		}

		return $.ui.mouse.prototype._mouseUp.call( this, event );
	},

	cancel: function() {

		if ( this.helper.is( ".ui-draggable-dragging" ) ) {
			this._mouseUp( new $.Event( "mouseup", { target: this.element[ 0 ] } ) );
		} else {
			this._clear();
		}

		return this;

	},

	_getHandle: function( event ) {
		return this.options.handle ?
			!!$( event.target ).closest( this.element.find( this.options.handle ) ).length :
			true;
	},

	_setHandleClassName: function() {
		this.handleElement = this.options.handle ?
			this.element.find( this.options.handle ) : this.element;
		this._addClass( this.handleElement, "ui-draggable-handle" );
	},

	_removeHandleClassName: function() {
		this._removeClass( this.handleElement, "ui-draggable-handle" );
	},

	_createHelper: function( event ) {

		var o = this.options,
			helperIsFunction = typeof o.helper === "function",
			helper = helperIsFunction ?
				$( o.helper.apply( this.element[ 0 ], [ event ] ) ) :
				( o.helper === "clone" ?
					this.element.clone().removeAttr( "id" ) :
					this.element );

		if ( !helper.parents( "body" ).length ) {
			helper.appendTo( ( o.appendTo === "parent" ?
				this.element[ 0 ].parentNode :
				o.appendTo ) );
		}

		// Http://bugs.jqueryui.com/ticket/9446
		// a helper function can return the original element
		// which wouldn't have been set to relative in _create
		if ( helperIsFunction && helper[ 0 ] === this.element[ 0 ] ) {
			this._setPositionRelative();
		}

		if ( helper[ 0 ] !== this.element[ 0 ] &&
				!( /(fixed|absolute)/ ).test( helper.css( "position" ) ) ) {
			helper.css( "position", "absolute" );
		}

		return helper;

	},

	_setPositionRelative: function() {
		if ( !( /^(?:r|a|f)/ ).test( this.element.css( "position" ) ) ) {
			this.element[ 0 ].style.position = "relative";
		}
	},

	_adjustOffsetFromHelper: function( obj ) {
		if ( typeof obj === "string" ) {
			obj = obj.split( " " );
		}
		if ( Array.isArray( obj ) ) {
			obj = { left: +obj[ 0 ], top: +obj[ 1 ] || 0 };
		}
		if ( "left" in obj ) {
			this.offset.click.left = obj.left + this.margins.left;
		}
		if ( "right" in obj ) {
			this.offset.click.left = this.helperProportions.width - obj.right + this.margins.left;
		}
		if ( "top" in obj ) {
			this.offset.click.top = obj.top + this.margins.top;
		}
		if ( "bottom" in obj ) {
			this.offset.click.top = this.helperProportions.height - obj.bottom + this.margins.top;
		}
	},

	_isRootNode: function( element ) {
		return ( /(html|body)/i ).test( element.tagName ) || element === this.document[ 0 ];
	},

	_getParentOffset: function() {

		//Get the offsetParent and cache its position
		var po = this.offsetParent.offset(),
			document = this.document[ 0 ];

		// This is a special case where we need to modify a offset calculated on start, since the
		// following happened:
		// 1. The position of the helper is absolute, so it's position is calculated based on the
		// next positioned parent
		// 2. The actual offset parent is a child of the scroll parent, and the scroll parent isn't
		// the document, which means that the scroll is included in the initial calculation of the
		// offset of the parent, and never recalculated upon drag
		if ( this.cssPosition === "absolute" && this.scrollParent[ 0 ] !== document &&
				$.contains( this.scrollParent[ 0 ], this.offsetParent[ 0 ] ) ) {
			po.left += this.scrollParent.scrollLeft();
			po.top += this.scrollParent.scrollTop();
		}

		if ( this._isRootNode( this.offsetParent[ 0 ] ) ) {
			po = { top: 0, left: 0 };
		}

		return {
			top: po.top + ( parseInt( this.offsetParent.css( "borderTopWidth" ), 10 ) || 0 ),
			left: po.left + ( parseInt( this.offsetParent.css( "borderLeftWidth" ), 10 ) || 0 )
		};

	},

	_getRelativeOffset: function() {
		if ( this.cssPosition !== "relative" ) {
			return { top: 0, left: 0 };
		}

		var p = this.element.position(),
			scrollIsRootNode = this._isRootNode( this.scrollParent[ 0 ] );

		return {
			top: p.top - ( parseInt( this.helper.css( "top" ), 10 ) || 0 ) +
				( !scrollIsRootNode ? this.scrollParent.scrollTop() : 0 ),
			left: p.left - ( parseInt( this.helper.css( "left" ), 10 ) || 0 ) +
				( !scrollIsRootNode ? this.scrollParent.scrollLeft() : 0 )
		};

	},

	_cacheMargins: function() {
		this.margins = {
			left: ( parseInt( this.element.css( "marginLeft" ), 10 ) || 0 ),
			top: ( parseInt( this.element.css( "marginTop" ), 10 ) || 0 ),
			right: ( parseInt( this.element.css( "marginRight" ), 10 ) || 0 ),
			bottom: ( parseInt( this.element.css( "marginBottom" ), 10 ) || 0 )
		};
	},

	_cacheHelperProportions: function() {
		this.helperProportions = {
			width: this.helper.outerWidth(),
			height: this.helper.outerHeight()
		};
	},

	_setContainment: function() {

		var isUserScrollable, c, ce,
			o = this.options,
			document = this.document[ 0 ];

		this.relativeContainer = null;

		if ( !o.containment ) {
			this.containment = null;
			return;
		}

		if ( o.containment === "window" ) {
			this.containment = [
				$( window ).scrollLeft() - this.offset.relative.left - this.offset.parent.left,
				$( window ).scrollTop() - this.offset.relative.top - this.offset.parent.top,
				$( window ).scrollLeft() + $( window ).width() -
					this.helperProportions.width - this.margins.left,
				$( window ).scrollTop() +
					( $( window ).height() || document.body.parentNode.scrollHeight ) -
					this.helperProportions.height - this.margins.top
			];
			return;
		}

		if ( o.containment === "document" ) {
			this.containment = [
				0,
				0,
				$( document ).width() - this.helperProportions.width - this.margins.left,
				( $( document ).height() || document.body.parentNode.scrollHeight ) -
					this.helperProportions.height - this.margins.top
			];
			return;
		}

		if ( o.containment.constructor === Array ) {
			this.containment = o.containment;
			return;
		}

		if ( o.containment === "parent" ) {
			o.containment = this.helper[ 0 ].parentNode;
		}

		c = $( o.containment );
		ce = c[ 0 ];

		if ( !ce ) {
			return;
		}

		isUserScrollable = /(scroll|auto)/.test( c.css( "overflow" ) );

		this.containment = [
			( parseInt( c.css( "borderLeftWidth" ), 10 ) || 0 ) +
				( parseInt( c.css( "paddingLeft" ), 10 ) || 0 ),
			( parseInt( c.css( "borderTopWidth" ), 10 ) || 0 ) +
				( parseInt( c.css( "paddingTop" ), 10 ) || 0 ),
			( isUserScrollable ? Math.max( ce.scrollWidth, ce.offsetWidth ) : ce.offsetWidth ) -
				( parseInt( c.css( "borderRightWidth" ), 10 ) || 0 ) -
				( parseInt( c.css( "paddingRight" ), 10 ) || 0 ) -
				this.helperProportions.width -
				this.margins.left -
				this.margins.right,
			( isUserScrollable ? Math.max( ce.scrollHeight, ce.offsetHeight ) : ce.offsetHeight ) -
				( parseInt( c.css( "borderBottomWidth" ), 10 ) || 0 ) -
				( parseInt( c.css( "paddingBottom" ), 10 ) || 0 ) -
				this.helperProportions.height -
				this.margins.top -
				this.margins.bottom
		];
		this.relativeContainer = c;
	},

	_convertPositionTo: function( d, pos ) {

		if ( !pos ) {
			pos = this.position;
		}

		var mod = d === "absolute" ? 1 : -1,
			scrollIsRootNode = this._isRootNode( this.scrollParent[ 0 ] );

		return {
			top: (

				// The absolute mouse position
				pos.top	+

				// Only for relative positioned nodes: Relative offset from element to offset parent
				this.offset.relative.top * mod +

				// The offsetParent's offset without borders (offset + border)
				this.offset.parent.top * mod -
				( ( this.cssPosition === "fixed" ?
					-this.offset.scroll.top :
					( scrollIsRootNode ? 0 : this.offset.scroll.top ) ) * mod )
			),
			left: (

				// The absolute mouse position
				pos.left +

				// Only for relative positioned nodes: Relative offset from element to offset parent
				this.offset.relative.left * mod +

				// The offsetParent's offset without borders (offset + border)
				this.offset.parent.left * mod	-
				( ( this.cssPosition === "fixed" ?
					-this.offset.scroll.left :
					( scrollIsRootNode ? 0 : this.offset.scroll.left ) ) * mod )
			)
		};

	},

	_generatePosition: function( event, constrainPosition ) {

		var containment, co, top, left,
			o = this.options,
			scrollIsRootNode = this._isRootNode( this.scrollParent[ 0 ] ),
			pageX = event.pageX,
			pageY = event.pageY;

		// Cache the scroll
		if ( !scrollIsRootNode || !this.offset.scroll ) {
			this.offset.scroll = {
				top: this.scrollParent.scrollTop(),
				left: this.scrollParent.scrollLeft()
			};
		}

		/*
		 * - Position constraining -
		 * Constrain the position to a mix of grid, containment.
		 */

		// If we are not dragging yet, we won't check for options
		if ( constrainPosition ) {
			if ( this.containment ) {
				if ( this.relativeContainer ) {
					co = this.relativeContainer.offset();
					containment = [
						this.containment[ 0 ] + co.left,
						this.containment[ 1 ] + co.top,
						this.containment[ 2 ] + co.left,
						this.containment[ 3 ] + co.top
					];
				} else {
					containment = this.containment;
				}

				if ( event.pageX - this.offset.click.left < containment[ 0 ] ) {
					pageX = containment[ 0 ] + this.offset.click.left;
				}
				if ( event.pageY - this.offset.click.top < containment[ 1 ] ) {
					pageY = containment[ 1 ] + this.offset.click.top;
				}
				if ( event.pageX - this.offset.click.left > containment[ 2 ] ) {
					pageX = containment[ 2 ] + this.offset.click.left;
				}
				if ( event.pageY - this.offset.click.top > containment[ 3 ] ) {
					pageY = containment[ 3 ] + this.offset.click.top;
				}
			}

			if ( o.grid ) {

				//Check for grid elements set to 0 to prevent divide by 0 error causing invalid
				// argument errors in IE (see ticket #6950)
				top = o.grid[ 1 ] ? this.originalPageY + Math.round( ( pageY -
					this.originalPageY ) / o.grid[ 1 ] ) * o.grid[ 1 ] : this.originalPageY;
				pageY = containment ? ( ( top - this.offset.click.top >= containment[ 1 ] ||
					top - this.offset.click.top > containment[ 3 ] ) ?
						top :
						( ( top - this.offset.click.top >= containment[ 1 ] ) ?
							top - o.grid[ 1 ] : top + o.grid[ 1 ] ) ) : top;

				left = o.grid[ 0 ] ? this.originalPageX +
					Math.round( ( pageX - this.originalPageX ) / o.grid[ 0 ] ) * o.grid[ 0 ] :
					this.originalPageX;
				pageX = containment ? ( ( left - this.offset.click.left >= containment[ 0 ] ||
					left - this.offset.click.left > containment[ 2 ] ) ?
						left :
						( ( left - this.offset.click.left >= containment[ 0 ] ) ?
							left - o.grid[ 0 ] : left + o.grid[ 0 ] ) ) : left;
			}

			if ( o.axis === "y" ) {
				pageX = this.originalPageX;
			}

			if ( o.axis === "x" ) {
				pageY = this.originalPageY;
			}
		}

		return {
			top: (

				// The absolute mouse position
				pageY -

				// Click offset (relative to the element)
				this.offset.click.top -

				// Only for relative positioned nodes: Relative offset from element to offset parent
				this.offset.relative.top -

				// The offsetParent's offset without borders (offset + border)
				this.offset.parent.top +
				( this.cssPosition === "fixed" ?
					-this.offset.scroll.top :
					( scrollIsRootNode ? 0 : this.offset.scroll.top ) )
			),
			left: (

				// The absolute mouse position
				pageX -

				// Click offset (relative to the element)
				this.offset.click.left -

				// Only for relative positioned nodes: Relative offset from element to offset parent
				this.offset.relative.left -

				// The offsetParent's offset without borders (offset + border)
				this.offset.parent.left +
				( this.cssPosition === "fixed" ?
					-this.offset.scroll.left :
					( scrollIsRootNode ? 0 : this.offset.scroll.left ) )
			)
		};

	},

	_clear: function() {
		this._removeClass( this.helper, "ui-draggable-dragging" );
		if ( this.helper[ 0 ] !== this.element[ 0 ] && !this.cancelHelperRemoval ) {
			this.helper.remove();
		}
		this.helper = null;
		this.cancelHelperRemoval = false;
		if ( this.destroyOnClear ) {
			this.destroy();
		}
	},

	// From now on bulk stuff - mainly helpers

	_trigger: function( type, event, ui ) {
		ui = ui || this._uiHash();
		$.ui.plugin.call( this, type, [ event, ui, this ], true );

		// Absolute position and offset (see #6884 ) have to be recalculated after plugins
		if ( /^(drag|start|stop)/.test( type ) ) {
			this.positionAbs = this._convertPositionTo( "absolute" );
			ui.offset = this.positionAbs;
		}
		return $.Widget.prototype._trigger.call( this, type, event, ui );
	},

	plugins: {},

	_uiHash: function() {
		return {
			helper: this.helper,
			position: this.position,
			originalPosition: this.originalPosition,
			offset: this.positionAbs
		};
	}

} );

$.ui.plugin.add( "draggable", "connectToSortable", {
	start: function( event, ui, draggable ) {
		var uiSortable = $.extend( {}, ui, {
			item: draggable.element
		} );

		draggable.sortables = [];
		$( draggable.options.connectToSortable ).each( function() {
			var sortable = $( this ).sortable( "instance" );

			if ( sortable && !sortable.options.disabled ) {
				draggable.sortables.push( sortable );

				// RefreshPositions is called at drag start to refresh the containerCache
				// which is used in drag. This ensures it's initialized and synchronized
				// with any changes that might have happened on the page since initialization.
				sortable.refreshPositions();
				sortable._trigger( "activate", event, uiSortable );
			}
		} );
	},
	stop: function( event, ui, draggable ) {
		var uiSortable = $.extend( {}, ui, {
			item: draggable.element
		} );

		draggable.cancelHelperRemoval = false;

		$.each( draggable.sortables, function() {
			var sortable = this;

			if ( sortable.isOver ) {
				sortable.isOver = 0;

				// Allow this sortable to handle removing the helper
				draggable.cancelHelperRemoval = true;
				sortable.cancelHelperRemoval = false;

				// Use _storedCSS To restore properties in the sortable,
				// as this also handles revert (#9675) since the draggable
				// may have modified them in unexpected ways (#8809)
				sortable._storedCSS = {
					position: sortable.placeholder.css( "position" ),
					top: sortable.placeholder.css( "top" ),
					left: sortable.placeholder.css( "left" )
				};

				sortable._mouseStop( event );

				// Once drag has ended, the sortable should return to using
				// its original helper, not the shared helper from draggable
				sortable.options.helper = sortable.options._helper;
			} else {

				// Prevent this Sortable from removing the helper.
				// However, don't set the draggable to remove the helper
				// either as another connected Sortable may yet handle the removal.
				sortable.cancelHelperRemoval = true;

				sortable._trigger( "deactivate", event, uiSortable );
			}
		} );
	},
	drag: function( event, ui, draggable ) {
		$.each( draggable.sortables, function() {
			var innermostIntersecting = false,
				sortable = this;

			// Copy over variables that sortable's _intersectsWith uses
			sortable.positionAbs = draggable.positionAbs;
			sortable.helperProportions = draggable.helperProportions;
			sortable.offset.click = draggable.offset.click;

			if ( sortable._intersectsWith( sortable.containerCache ) ) {
				innermostIntersecting = true;

				$.each( draggable.sortables, function() {

					// Copy over variables that sortable's _intersectsWith uses
					this.positionAbs = draggable.positionAbs;
					this.helperProportions = draggable.helperProportions;
					this.offset.click = draggable.offset.click;

					if ( this !== sortable &&
							this._intersectsWith( this.containerCache ) &&
							$.contains( sortable.element[ 0 ], this.element[ 0 ] ) ) {
						innermostIntersecting = false;
					}

					return innermostIntersecting;
				} );
			}

			if ( innermostIntersecting ) {

				// If it intersects, we use a little isOver variable and set it once,
				// so that the move-in stuff gets fired only once.
				if ( !sortable.isOver ) {
					sortable.isOver = 1;

					// Store draggable's parent in case we need to reappend to it later.
					draggable._parent = ui.helper.parent();

					sortable.currentItem = ui.helper
						.appendTo( sortable.element )
						.data( "ui-sortable-item", true );

					// Store helper option to later restore it
					sortable.options._helper = sortable.options.helper;

					sortable.options.helper = function() {
						return ui.helper[ 0 ];
					};

					// Fire the start events of the sortable with our passed browser event,
					// and our own helper (so it doesn't create a new one)
					event.target = sortable.currentItem[ 0 ];
					sortable._mouseCapture( event, true );
					sortable._mouseStart( event, true, true );

					// Because the browser event is way off the new appended portlet,
					// modify necessary variables to reflect the changes
					sortable.offset.click.top = draggable.offset.click.top;
					sortable.offset.click.left = draggable.offset.click.left;
					sortable.offset.parent.left -= draggable.offset.parent.left -
						sortable.offset.parent.left;
					sortable.offset.parent.top -= draggable.offset.parent.top -
						sortable.offset.parent.top;

					draggable._trigger( "toSortable", event );

					// Inform draggable that the helper is in a valid drop zone,
					// used solely in the revert option to handle "valid/invalid".
					draggable.dropped = sortable.element;

					// Need to refreshPositions of all sortables in the case that
					// adding to one sortable changes the location of the other sortables (#9675)
					$.each( draggable.sortables, function() {
						this.refreshPositions();
					} );

					// Hack so receive/update callbacks work (mostly)
					draggable.currentItem = draggable.element;
					sortable.fromOutside = draggable;
				}

				if ( sortable.currentItem ) {
					sortable._mouseDrag( event );

					// Copy the sortable's position because the draggable's can potentially reflect
					// a relative position, while sortable is always absolute, which the dragged
					// element has now become. (#8809)
					ui.position = sortable.position;
				}
			} else {

				// If it doesn't intersect with the sortable, and it intersected before,
				// we fake the drag stop of the sortable, but make sure it doesn't remove
				// the helper by using cancelHelperRemoval.
				if ( sortable.isOver ) {

					sortable.isOver = 0;
					sortable.cancelHelperRemoval = true;

					// Calling sortable's mouseStop would trigger a revert,
					// so revert must be temporarily false until after mouseStop is called.
					sortable.options._revert = sortable.options.revert;
					sortable.options.revert = false;

					sortable._trigger( "out", event, sortable._uiHash( sortable ) );
					sortable._mouseStop( event, true );

					// Restore sortable behaviors that were modfied
					// when the draggable entered the sortable area (#9481)
					sortable.options.revert = sortable.options._revert;
					sortable.options.helper = sortable.options._helper;

					if ( sortable.placeholder ) {
						sortable.placeholder.remove();
					}

					// Restore and recalculate the draggable's offset considering the sortable
					// may have modified them in unexpected ways. (#8809, #10669)
					ui.helper.appendTo( draggable._parent );
					draggable._refreshOffsets( event );
					ui.position = draggable._generatePosition( event, true );

					draggable._trigger( "fromSortable", event );

					// Inform draggable that the helper is no longer in a valid drop zone
					draggable.dropped = false;

					// Need to refreshPositions of all sortables just in case removing
					// from one sortable changes the location of other sortables (#9675)
					$.each( draggable.sortables, function() {
						this.refreshPositions();
					} );
				}
			}
		} );
	}
} );

$.ui.plugin.add( "draggable", "cursor", {
	start: function( event, ui, instance ) {
		var t = $( "body" ),
			o = instance.options;

		if ( t.css( "cursor" ) ) {
			o._cursor = t.css( "cursor" );
		}
		t.css( "cursor", o.cursor );
	},
	stop: function( event, ui, instance ) {
		var o = instance.options;
		if ( o._cursor ) {
			$( "body" ).css( "cursor", o._cursor );
		}
	}
} );

$.ui.plugin.add( "draggable", "opacity", {
	start: function( event, ui, instance ) {
		var t = $( ui.helper ),
			o = instance.options;
		if ( t.css( "opacity" ) ) {
			o._opacity = t.css( "opacity" );
		}
		t.css( "opacity", o.opacity );
	},
	stop: function( event, ui, instance ) {
		var o = instance.options;
		if ( o._opacity ) {
			$( ui.helper ).css( "opacity", o._opacity );
		}
	}
} );

$.ui.plugin.add( "draggable", "scroll", {
	start: function( event, ui, i ) {
		if ( !i.scrollParentNotHidden ) {
			i.scrollParentNotHidden = i.helper.scrollParent( false );
		}

		if ( i.scrollParentNotHidden[ 0 ] !== i.document[ 0 ] &&
				i.scrollParentNotHidden[ 0 ].tagName !== "HTML" ) {
			i.overflowOffset = i.scrollParentNotHidden.offset();
		}
	},
	drag: function( event, ui, i  ) {

		var o = i.options,
			scrolled = false,
			scrollParent = i.scrollParentNotHidden[ 0 ],
			document = i.document[ 0 ];

		if ( scrollParent !== document && scrollParent.tagName !== "HTML" ) {
			if ( !o.axis || o.axis !== "x" ) {
				if ( ( i.overflowOffset.top + scrollParent.offsetHeight ) - event.pageY <
						o.scrollSensitivity ) {
					scrollParent.scrollTop = scrolled = scrollParent.scrollTop + o.scrollSpeed;
				} else if ( event.pageY - i.overflowOffset.top < o.scrollSensitivity ) {
					scrollParent.scrollTop = scrolled = scrollParent.scrollTop - o.scrollSpeed;
				}
			}

			if ( !o.axis || o.axis !== "y" ) {
				if ( ( i.overflowOffset.left + scrollParent.offsetWidth ) - event.pageX <
						o.scrollSensitivity ) {
					scrollParent.scrollLeft = scrolled = scrollParent.scrollLeft + o.scrollSpeed;
				} else if ( event.pageX - i.overflowOffset.left < o.scrollSensitivity ) {
					scrollParent.scrollLeft = scrolled = scrollParent.scrollLeft - o.scrollSpeed;
				}
			}

		} else {

			if ( !o.axis || o.axis !== "x" ) {
				if ( event.pageY - $( document ).scrollTop() < o.scrollSensitivity ) {
					scrolled = $( document ).scrollTop( $( document ).scrollTop() - o.scrollSpeed );
				} else if ( $( window ).height() - ( event.pageY - $( document ).scrollTop() ) <
						o.scrollSensitivity ) {
					scrolled = $( document ).scrollTop( $( document ).scrollTop() + o.scrollSpeed );
				}
			}

			if ( !o.axis || o.axis !== "y" ) {
				if ( event.pageX - $( document ).scrollLeft() < o.scrollSensitivity ) {
					scrolled = $( document ).scrollLeft(
						$( document ).scrollLeft() - o.scrollSpeed
					);
				} else if ( $( window ).width() - ( event.pageX - $( document ).scrollLeft() ) <
						o.scrollSensitivity ) {
					scrolled = $( document ).scrollLeft(
						$( document ).scrollLeft() + o.scrollSpeed
					);
				}
			}

		}

		if ( scrolled !== false && $.ui.ddmanager && !o.dropBehaviour ) {
			$.ui.ddmanager.prepareOffsets( i, event );
		}

	}
} );

$.ui.plugin.add( "draggable", "snap", {
	start: function( event, ui, i ) {

		var o = i.options;

		i.snapElements = [];

		$( o.snap.constructor !== String ? ( o.snap.items || ":data(ui-draggable)" ) : o.snap )
			.each( function() {
				var $t = $( this ),
					$o = $t.offset();
				if ( this !== i.element[ 0 ] ) {
					i.snapElements.push( {
						item: this,
						width: $t.outerWidth(), height: $t.outerHeight(),
						top: $o.top, left: $o.left
					} );
				}
			} );

	},
	drag: function( event, ui, inst ) {

		var ts, bs, ls, rs, l, r, t, b, i, first,
			o = inst.options,
			d = o.snapTolerance,
			x1 = ui.offset.left, x2 = x1 + inst.helperProportions.width,
			y1 = ui.offset.top, y2 = y1 + inst.helperProportions.height;

		for ( i = inst.snapElements.length - 1; i >= 0; i-- ) {

			l = inst.snapElements[ i ].left - inst.margins.left;
			r = l + inst.snapElements[ i ].width;
			t = inst.snapElements[ i ].top - inst.margins.top;
			b = t + inst.snapElements[ i ].height;

			if ( x2 < l - d || x1 > r + d || y2 < t - d || y1 > b + d ||
					!$.contains( inst.snapElements[ i ].item.ownerDocument,
					inst.snapElements[ i ].item ) ) {
				if ( inst.snapElements[ i ].snapping ) {
					if ( inst.options.snap.release ) {
						inst.options.snap.release.call(
							inst.element,
							event,
							$.extend( inst._uiHash(), { snapItem: inst.snapElements[ i ].item } )
						);
					}
				}
				inst.snapElements[ i ].snapping = false;
				continue;
			}

			if ( o.snapMode !== "inner" ) {
				ts = Math.abs( t - y2 ) <= d;
				bs = Math.abs( b - y1 ) <= d;
				ls = Math.abs( l - x2 ) <= d;
				rs = Math.abs( r - x1 ) <= d;
				if ( ts ) {
					ui.position.top = inst._convertPositionTo( "relative", {
						top: t - inst.helperProportions.height,
						left: 0
					} ).top;
				}
				if ( bs ) {
					ui.position.top = inst._convertPositionTo( "relative", {
						top: b,
						left: 0
					} ).top;
				}
				if ( ls ) {
					ui.position.left = inst._convertPositionTo( "relative", {
						top: 0,
						left: l - inst.helperProportions.width
					} ).left;
				}
				if ( rs ) {
					ui.position.left = inst._convertPositionTo( "relative", {
						top: 0,
						left: r
					} ).left;
				}
			}

			first = ( ts || bs || ls || rs );

			if ( o.snapMode !== "outer" ) {
				ts = Math.abs( t - y1 ) <= d;
				bs = Math.abs( b - y2 ) <= d;
				ls = Math.abs( l - x1 ) <= d;
				rs = Math.abs( r - x2 ) <= d;
				if ( ts ) {
					ui.position.top = inst._convertPositionTo( "relative", {
						top: t,
						left: 0
					} ).top;
				}
				if ( bs ) {
					ui.position.top = inst._convertPositionTo( "relative", {
						top: b - inst.helperProportions.height,
						left: 0
					} ).top;
				}
				if ( ls ) {
					ui.position.left = inst._convertPositionTo( "relative", {
						top: 0,
						left: l
					} ).left;
				}
				if ( rs ) {
					ui.position.left = inst._convertPositionTo( "relative", {
						top: 0,
						left: r - inst.helperProportions.width
					} ).left;
				}
			}

			if ( !inst.snapElements[ i ].snapping && ( ts || bs || ls || rs || first ) ) {
				if ( inst.options.snap.snap ) {
					inst.options.snap.snap.call(
						inst.element,
						event,
						$.extend( inst._uiHash(), {
							snapItem: inst.snapElements[ i ].item
						} ) );
				}
			}
			inst.snapElements[ i ].snapping = ( ts || bs || ls || rs || first );

		}

	}
} );

$.ui.plugin.add( "draggable", "stack", {
	start: function( event, ui, instance ) {
		var min,
			o = instance.options,
			group = $.makeArray( $( o.stack ) ).sort( function( a, b ) {
				return ( parseInt( $( a ).css( "zIndex" ), 10 ) || 0 ) -
					( parseInt( $( b ).css( "zIndex" ), 10 ) || 0 );
			} );

		if ( !group.length ) {
			return;
		}

		min = parseInt( $( group[ 0 ] ).css( "zIndex" ), 10 ) || 0;
		$( group ).each( function( i ) {
			$( this ).css( "zIndex", min + i );
		} );
		this.css( "zIndex", ( min + group.length ) );
	}
} );

$.ui.plugin.add( "draggable", "zIndex", {
	start: function( event, ui, instance ) {
		var t = $( ui.helper ),
			o = instance.options;

		if ( t.css( "zIndex" ) ) {
			o._zIndex = t.css( "zIndex" );
		}
		t.css( "zIndex", o.zIndex );
	},
	stop: function( event, ui, instance ) {
		var o = instance.options;

		if ( o._zIndex ) {
			$( ui.helper ).css( "zIndex", o._zIndex );
		}
	}
} );

return $.ui.draggable;

} );

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{"id":9228,"date":"2021-08-07T07:05:09","date_gmt":"2021-08-07T07:05:09","guid":{"rendered":"https:\/\/mcpv.demarco.ddnsfree.com\/?p=9228"},"modified":"2025-10-08T08:32:08","modified_gmt":"2025-10-08T08:32:08","slug":"on-casino-guru-players-can-submit-their-own-reviews-and","status":"publish","type":"post","link":"https:\/\/mcpv.demarco.ddnsfree.com\/index.php\/2021\/08\/07\/on-casino-guru-players-can-submit-their-own-reviews-and\/","title":{"rendered":"On Casino Guru, players can submit their own reviews and"},"content":{"rendered":"

10 Best Real Money Online Casinos for USA Players in 2025\n<\/p>\n

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Each type brings its unique features and benefits クイーン カジノ<\/em><\/strong><\/a>, catering to different player preferences and needs. However ohjoycasino<\/a>, after several votes locally and within the state of Missouri \u2013 it appears that gambling won\u2019t be making an appearance anytime soon in Branson. This has been the topic of much debate within the local community for many years.\n<\/p>\n

Many U.S. casino sites also feature modern versions of roulette with additional features, higher odds, and a more engaging experience. This allows players to try games without risking real money and get a feel for the platform. Hello Millions made a splash in the sweepstakes casino world in early 2024, quickly drawing in fans of sweepstakes gaming. It gained traction by offering a game library of over 500 titles from 17+ software providers, including live dealer games in its dedicated “live dealer lounge.” We\u2019ve navigated through the vibrant world of local casinos, explored the thrill of slot machines, experienced the strategic play of table games, and savored the flavors of casino dining.\n<\/p>\n

The two platforms are almost identical in terms of design, game selection, and bonuses, with only a few factors setting them apart. The promotions section abounds with opportunities to make the most of your gameplay. The operator\u2019s daily flagship slot tournament, RushRace, is a magnet for slot fans. On top of that, they host happy hour specials, doubling bonus points for their loyalty program. What sets Bovada apart from its counterparts is its acclaimed sportsbook. It provides a plethora of betting options across a myriad of sports like football, basketball, and baseball.\n<\/p>\n

Akwesasne Mohawk Casino Resort has everything you\u2019re looking for when you want to get away for fun! With over 1,200 of the latest slot machines, Vegas-style table games, and sports betting at Sticks Sports Book, you can choose how you want to win. We\u2019ve also got delicious dining options for every palate QQベラ ジョン カジノ<\/em><\/strong><\/a>, a wide array of live entertainment, and a luxurious hotel to stay after a day of winning. As a result, some online casinos now prioritize mobile compatibility. The mobile casino app experience is crucial, as it enhances the gaming experience for mobile players by offering optimized interfaces and seamless navigation.\n<\/p>\n

As a right-to-work state, Nevada’s law states that no person shall be denied the opportunity to obtain or retain employment because of non-membership in a labor organization. The Reno\/Sparks foreign trade zones are popular to business, as they provide economically favorable conditions and operational flexibility. Currently, Reno\/Sparks has eight sites with more than 7,500 acres of building space.\n<\/p>\n

Attractive bonuses and promotions are a major pull factor for online casinos. Welcome bonuses are crucial for attracting new players, providing significant initial incentives that can make a big difference in your bankroll. Reviews submitted by other players can tell you a lot about a casino, how it treats its players, and the issues they commonly face while playing. On Casino Guru, players can submit their own reviews and ratings of online casinos, based on which we calculate the casinos’ User feedback score. Our casino bonus database is one of the biggest ones on the internet. On Casino Guru, you can find bonus offers from virtually all online casinos and use our reviews to choose ones offered by reliable online casinos.\n<\/p>\n

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