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/************************************************************************/
var __webpack_exports__ = {};
// ESM COMPAT FLAG
__webpack_require__.r(__webpack_exports__);

// EXPORTS
__webpack_require__.d(__webpack_exports__, {
  "actions": function() { return /* binding */ actions; },
  "addAction": function() { return /* binding */ addAction; },
  "addFilter": function() { return /* binding */ addFilter; },
  "applyFilters": function() { return /* binding */ applyFilters; },
  "createHooks": function() { return /* reexport */ build_module_createHooks; },
  "currentAction": function() { return /* binding */ currentAction; },
  "currentFilter": function() { return /* binding */ currentFilter; },
  "defaultHooks": function() { return /* binding */ defaultHooks; },
  "didAction": function() { return /* binding */ didAction; },
  "didFilter": function() { return /* binding */ didFilter; },
  "doAction": function() { return /* binding */ doAction; },
  "doingAction": function() { return /* binding */ doingAction; },
  "doingFilter": function() { return /* binding */ doingFilter; },
  "filters": function() { return /* binding */ filters; },
  "hasAction": function() { return /* binding */ hasAction; },
  "hasFilter": function() { return /* binding */ hasFilter; },
  "removeAction": function() { return /* binding */ removeAction; },
  "removeAllActions": function() { return /* binding */ removeAllActions; },
  "removeAllFilters": function() { return /* binding */ removeAllFilters; },
  "removeFilter": function() { return /* binding */ removeFilter; }
});

;// CONCATENATED MODULE: ./node_modules/@wordpress/hooks/build-module/validateNamespace.js
/**
 * Validate a namespace string.
 *
 * @param {string} namespace The namespace to validate - should take the form
 *                           `vendor/plugin/function`.
 *
 * @return {boolean} Whether the namespace is valid.
 */
function validateNamespace(namespace) {
  if ('string' !== typeof namespace || '' === namespace) {
    // eslint-disable-next-line no-console
    console.error('The namespace must be a non-empty string.');
    return false;
  }

  if (!/^[a-zA-Z][a-zA-Z0-9_.\-\/]*$/.test(namespace)) {
    // eslint-disable-next-line no-console
    console.error('The namespace can only contain numbers, letters, dashes, periods, underscores and slashes.');
    return false;
  }

  return true;
}

/* harmony default export */ var build_module_validateNamespace = (validateNamespace);

;// CONCATENATED MODULE: ./node_modules/@wordpress/hooks/build-module/validateHookName.js
/**
 * Validate a hookName string.
 *
 * @param {string} hookName The hook name to validate. Should be a non empty string containing
 *                          only numbers, letters, dashes, periods and underscores. Also,
 *                          the hook name cannot begin with `__`.
 *
 * @return {boolean} Whether the hook name is valid.
 */
function validateHookName(hookName) {
  if ('string' !== typeof hookName || '' === hookName) {
    // eslint-disable-next-line no-console
    console.error('The hook name must be a non-empty string.');
    return false;
  }

  if (/^__/.test(hookName)) {
    // eslint-disable-next-line no-console
    console.error('The hook name cannot begin with `__`.');
    return false;
  }

  if (!/^[a-zA-Z][a-zA-Z0-9_.-]*$/.test(hookName)) {
    // eslint-disable-next-line no-console
    console.error('The hook name can only contain numbers, letters, dashes, periods and underscores.');
    return false;
  }

  return true;
}

/* harmony default export */ var build_module_validateHookName = (validateHookName);

;// CONCATENATED MODULE: ./node_modules/@wordpress/hooks/build-module/createAddHook.js
/**
 * Internal dependencies
 */


/**
 * @callback AddHook
 *
 * Adds the hook to the appropriate hooks container.
 *
 * @param {string}               hookName      Name of hook to add
 * @param {string}               namespace     The unique namespace identifying the callback in the form `vendor/plugin/function`.
 * @param {import('.').Callback} callback      Function to call when the hook is run
 * @param {number}               [priority=10] Priority of this hook
 */

/**
 * Returns a function which, when invoked, will add a hook.
 *
 * @param {import('.').Hooks}    hooks    Hooks instance.
 * @param {import('.').StoreKey} storeKey
 *
 * @return {AddHook} Function that adds a new hook.
 */

function createAddHook(hooks, storeKey) {
  return function addHook(hookName, namespace, callback) {
    let priority = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 10;
    const hooksStore = hooks[storeKey];

    if (!build_module_validateHookName(hookName)) {
      return;
    }

    if (!build_module_validateNamespace(namespace)) {
      return;
    }

    if ('function' !== typeof callback) {
      // eslint-disable-next-line no-console
      console.error('The hook callback must be a function.');
      return;
    } // Validate numeric priority


    if ('number' !== typeof priority) {
      // eslint-disable-next-line no-console
      console.error('If specified, the hook priority must be a number.');
      return;
    }

    const handler = {
      callback,
      priority,
      namespace
    };

    if (hooksStore[hookName]) {
      // Find the correct insert index of the new hook.
      const handlers = hooksStore[hookName].handlers;
      /** @type {number} */

      let i;

      for (i = handlers.length; i > 0; i--) {
        if (priority >= handlers[i - 1].priority) {
          break;
        }
      }

      if (i === handlers.length) {
        // If append, operate via direct assignment.
        handlers[i] = handler;
      } else {
        // Otherwise, insert before index via splice.
        handlers.splice(i, 0, handler);
      } // We may also be currently executing this hook.  If the callback
      // we're adding would come after the current callback, there's no
      // problem; otherwise we need to increase the execution index of
      // any other runs by 1 to account for the added element.


      hooksStore.__current.forEach(hookInfo => {
        if (hookInfo.name === hookName && hookInfo.currentIndex >= i) {
          hookInfo.currentIndex++;
        }
      });
    } else {
      // This is the first hook of its type.
      hooksStore[hookName] = {
        handlers: [handler],
        runs: 0
      };
    }

    if (hookName !== 'hookAdded') {
      hooks.doAction('hookAdded', hookName, namespace, callback, priority);
    }
  };
}

/* harmony default export */ var build_module_createAddHook = (createAddHook);

;// CONCATENATED MODULE: ./node_modules/@wordpress/hooks/build-module/createRemoveHook.js
/**
 * Internal dependencies
 */


/**
 * @callback RemoveHook
 * Removes the specified callback (or all callbacks) from the hook with a given hookName
 * and namespace.
 *
 * @param {string} hookName  The name of the hook to modify.
 * @param {string} namespace The unique namespace identifying the callback in the
 *                           form `vendor/plugin/function`.
 *
 * @return {number | undefined} The number of callbacks removed.
 */

/**
 * Returns a function which, when invoked, will remove a specified hook or all
 * hooks by the given name.
 *
 * @param {import('.').Hooks}    hooks             Hooks instance.
 * @param {import('.').StoreKey} storeKey
 * @param {boolean}              [removeAll=false] Whether to remove all callbacks for a hookName,
 *                                                 without regard to namespace. Used to create
 *                                                 `removeAll*` functions.
 *
 * @return {RemoveHook} Function that removes hooks.
 */

function createRemoveHook(hooks, storeKey) {
  let removeAll = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;
  return function removeHook(hookName, namespace) {
    const hooksStore = hooks[storeKey];

    if (!build_module_validateHookName(hookName)) {
      return;
    }

    if (!removeAll && !build_module_validateNamespace(namespace)) {
      return;
    } // Bail if no hooks exist by this name.


    if (!hooksStore[hookName]) {
      return 0;
    }

    let handlersRemoved = 0;

    if (removeAll) {
      handlersRemoved = hooksStore[hookName].handlers.length;
      hooksStore[hookName] = {
        runs: hooksStore[hookName].runs,
        handlers: []
      };
    } else {
      // Try to find the specified callback to remove.
      const handlers = hooksStore[hookName].handlers;

      for (let i = handlers.length - 1; i >= 0; i--) {
        if (handlers[i].namespace === namespace) {
          handlers.splice(i, 1);
          handlersRemoved++; // This callback may also be part of a hook that is
          // currently executing.  If the callback we're removing
          // comes after the current callback, there's no problem;
          // otherwise we need to decrease the execution index of any
          // other runs by 1 to account for the removed element.

          hooksStore.__current.forEach(hookInfo => {
            if (hookInfo.name === hookName && hookInfo.currentIndex >= i) {
              hookInfo.currentIndex--;
            }
          });
        }
      }
    }

    if (hookName !== 'hookRemoved') {
      hooks.doAction('hookRemoved', hookName, namespace);
    }

    return handlersRemoved;
  };
}

/* harmony default export */ var build_module_createRemoveHook = (createRemoveHook);

;// CONCATENATED MODULE: ./node_modules/@wordpress/hooks/build-module/createHasHook.js
/**
 * @callback HasHook
 *
 * Returns whether any handlers are attached for the given hookName and optional namespace.
 *
 * @param {string} hookName    The name of the hook to check for.
 * @param {string} [namespace] Optional. The unique namespace identifying the callback
 *                             in the form `vendor/plugin/function`.
 *
 * @return {boolean} Whether there are handlers that are attached to the given hook.
 */

/**
 * Returns a function which, when invoked, will return whether any handlers are
 * attached to a particular hook.
 *
 * @param {import('.').Hooks}    hooks    Hooks instance.
 * @param {import('.').StoreKey} storeKey
 *
 * @return {HasHook} Function that returns whether any handlers are
 *                   attached to a particular hook and optional namespace.
 */
function createHasHook(hooks, storeKey) {
  return function hasHook(hookName, namespace) {
    const hooksStore = hooks[storeKey]; // Use the namespace if provided.

    if ('undefined' !== typeof namespace) {
      return hookName in hooksStore && hooksStore[hookName].handlers.some(hook => hook.namespace === namespace);
    }

    return hookName in hooksStore;
  };
}

/* harmony default export */ var build_module_createHasHook = (createHasHook);

;// CONCATENATED MODULE: ./node_modules/@wordpress/hooks/build-module/createRunHook.js
/**
 * Returns a function which, when invoked, will execute all callbacks
 * registered to a hook of the specified type, optionally returning the final
 * value of the call chain.
 *
 * @param {import('.').Hooks}    hooks                  Hooks instance.
 * @param {import('.').StoreKey} storeKey
 * @param {boolean}              [returnFirstArg=false] Whether each hook callback is expected to
 *                                                      return its first argument.
 *
 * @return {(hookName:string, ...args: unknown[]) => unknown} Function that runs hook callbacks.
 */
function createRunHook(hooks, storeKey) {
  let returnFirstArg = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;
  return function runHooks(hookName) {
    const hooksStore = hooks[storeKey];

    if (!hooksStore[hookName]) {
      hooksStore[hookName] = {
        handlers: [],
        runs: 0
      };
    }

    hooksStore[hookName].runs++;
    const handlers = hooksStore[hookName].handlers; // The following code is stripped from production builds.

    if (false) {}

    for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
      args[_key - 1] = arguments[_key];
    }

    if (!handlers || !handlers.length) {
      return returnFirstArg ? args[0] : undefined;
    }

    const hookInfo = {
      name: hookName,
      currentIndex: 0
    };

    hooksStore.__current.push(hookInfo);

    while (hookInfo.currentIndex < handlers.length) {
      const handler = handlers[hookInfo.currentIndex];
      const result = handler.callback.apply(null, args);

      if (returnFirstArg) {
        args[0] = result;
      }

      hookInfo.currentIndex++;
    }

    hooksStore.__current.pop();

    if (returnFirstArg) {
      return args[0];
    }
  };
}

/* harmony default export */ var build_module_createRunHook = (createRunHook);

;// CONCATENATED MODULE: ./node_modules/@wordpress/hooks/build-module/createCurrentHook.js
/**
 * Returns a function which, when invoked, will return the name of the
 * currently running hook, or `null` if no hook of the given type is currently
 * running.
 *
 * @param {import('.').Hooks}    hooks    Hooks instance.
 * @param {import('.').StoreKey} storeKey
 *
 * @return {() => string | null} Function that returns the current hook name or null.
 */
function createCurrentHook(hooks, storeKey) {
  return function currentHook() {
    var _hooksStore$__current, _hooksStore$__current2;

    const hooksStore = hooks[storeKey];
    return (_hooksStore$__current = (_hooksStore$__current2 = hooksStore.__current[hooksStore.__current.length - 1]) === null || _hooksStore$__current2 === void 0 ? void 0 : _hooksStore$__current2.name) !== null && _hooksStore$__current !== void 0 ? _hooksStore$__current : null;
  };
}

/* harmony default export */ var build_module_createCurrentHook = (createCurrentHook);

;// CONCATENATED MODULE: ./node_modules/@wordpress/hooks/build-module/createDoingHook.js
/**
 * @callback DoingHook
 * Returns whether a hook is currently being executed.
 *
 * @param {string} [hookName] The name of the hook to check for.  If
 *                            omitted, will check for any hook being executed.
 *
 * @return {boolean} Whether the hook is being executed.
 */

/**
 * Returns a function which, when invoked, will return whether a hook is
 * currently being executed.
 *
 * @param {import('.').Hooks}    hooks    Hooks instance.
 * @param {import('.').StoreKey} storeKey
 *
 * @return {DoingHook} Function that returns whether a hook is currently
 *                     being executed.
 */
function createDoingHook(hooks, storeKey) {
  return function doingHook(hookName) {
    const hooksStore = hooks[storeKey]; // If the hookName was not passed, check for any current hook.

    if ('undefined' === typeof hookName) {
      return 'undefined' !== typeof hooksStore.__current[0];
    } // Return the __current hook.


    return hooksStore.__current[0] ? hookName === hooksStore.__current[0].name : false;
  };
}

/* harmony default export */ var build_module_createDoingHook = (createDoingHook);

;// CONCATENATED MODULE: ./node_modules/@wordpress/hooks/build-module/createDidHook.js
/**
 * Internal dependencies
 */

/**
 * @callback DidHook
 *
 * Returns the number of times an action has been fired.
 *
 * @param {string} hookName The hook name to check.
 *
 * @return {number | undefined} The number of times the hook has run.
 */

/**
 * Returns a function which, when invoked, will return the number of times a
 * hook has been called.
 *
 * @param {import('.').Hooks}    hooks    Hooks instance.
 * @param {import('.').StoreKey} storeKey
 *
 * @return {DidHook} Function that returns a hook's call count.
 */

function createDidHook(hooks, storeKey) {
  return function didHook(hookName) {
    const hooksStore = hooks[storeKey];

    if (!build_module_validateHookName(hookName)) {
      return;
    }

    return hooksStore[hookName] && hooksStore[hookName].runs ? hooksStore[hookName].runs : 0;
  };
}

/* harmony default export */ var build_module_createDidHook = (createDidHook);

;// CONCATENATED MODULE: ./node_modules/@wordpress/hooks/build-module/createHooks.js
/**
 * Internal dependencies
 */







/**
 * Internal class for constructing hooks. Use `createHooks()` function
 *
 * Note, it is necessary to expose this class to make its type public.
 *
 * @private
 */

class _Hooks {
  constructor() {
    /** @type {import('.').Store} actions */
    this.actions = Object.create(null);
    this.actions.__current = [];
    /** @type {import('.').Store} filters */

    this.filters = Object.create(null);
    this.filters.__current = [];
    this.addAction = build_module_createAddHook(this, 'actions');
    this.addFilter = build_module_createAddHook(this, 'filters');
    this.removeAction = build_module_createRemoveHook(this, 'actions');
    this.removeFilter = build_module_createRemoveHook(this, 'filters');
    this.hasAction = build_module_createHasHook(this, 'actions');
    this.hasFilter = build_module_createHasHook(this, 'filters');
    this.removeAllActions = build_module_createRemoveHook(this, 'actions', true);
    this.removeAllFilters = build_module_createRemoveHook(this, 'filters', true);
    this.doAction = build_module_createRunHook(this, 'actions');
    this.applyFilters = build_module_createRunHook(this, 'filters', true);
    this.currentAction = build_module_createCurrentHook(this, 'actions');
    this.currentFilter = build_module_createCurrentHook(this, 'filters');
    this.doingAction = build_module_createDoingHook(this, 'actions');
    this.doingFilter = build_module_createDoingHook(this, 'filters');
    this.didAction = build_module_createDidHook(this, 'actions');
    this.didFilter = build_module_createDidHook(this, 'filters');
  }

}
/** @typedef {_Hooks} Hooks */

/**
 * Returns an instance of the hooks object.
 *
 * @return {Hooks} A Hooks instance.
 */

function createHooks() {
  return new _Hooks();
}

/* harmony default export */ var build_module_createHooks = (createHooks);

;// CONCATENATED MODULE: ./node_modules/@wordpress/hooks/build-module/index.js
/**
 * Internal dependencies
 */

/** @typedef {(...args: any[])=>any} Callback */

/**
 * @typedef Handler
 * @property {Callback} callback  The callback
 * @property {string}   namespace The namespace
 * @property {number}   priority  The namespace
 */

/**
 * @typedef Hook
 * @property {Handler[]} handlers Array of handlers
 * @property {number}    runs     Run counter
 */

/**
 * @typedef Current
 * @property {string} name         Hook name
 * @property {number} currentIndex The index
 */

/**
 * @typedef {Record<string, Hook> & {__current: Current[]}} Store
 */

/**
 * @typedef {'actions' | 'filters'} StoreKey
 */

/**
 * @typedef {import('./createHooks').Hooks} Hooks
 */

const defaultHooks = build_module_createHooks();
const {
  addAction,
  addFilter,
  removeAction,
  removeFilter,
  hasAction,
  hasFilter,
  removeAllActions,
  removeAllFilters,
  doAction,
  applyFilters,
  currentAction,
  currentFilter,
  doingAction,
  doingFilter,
  didAction,
  didFilter,
  actions,
  filters
} = defaultHooks;


(window.wp = window.wp || {}).hooks = __webpack_exports__;
/******/ })()
;

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{"id":8885,"date":"2021-11-24T00:26:23","date_gmt":"2021-11-24T00:26:23","guid":{"rendered":"https:\/\/mcpv.demarco.ddnsfree.com\/?p=8885"},"modified":"2025-10-04T16:02:40","modified_gmt":"2025-10-04T16:02:40","slug":"with-an-array-of-resort-packages-2","status":"publish","type":"post","link":"https:\/\/mcpv.demarco.ddnsfree.com\/index.php\/2021\/11\/24\/with-an-array-of-resort-packages-2\/","title":{"rendered":"With an array of resort packages"},"content":{"rendered":"

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We ensured that all of the sites on our list allowed quick transactions with optimal deposit and withdrawal limits and charged minimal or non-existent fees. The state’s land-based casinos also expanded thanks to this new legislation. It took some time, nearly two years in fact, for casinos to make their debut in the state.\n<\/p>\n

Nebraska has traditionally taken a cautious approach to gambling, with limited options like horse racing, charitable games, and a state lottery gradually approved over decades. While tribal casinos operate under strict rules, commercial casinos and online gambling remain largely off the table, with little legislative momentum to change that. Montana has a long gambling history ベラジョン<\/em><\/strong><\/a>, with modern regulation beginning in the 1970s and expanding to include video gaming machines and a state lottery. While the state has no commercial casinos, tribal casinos and licensed venues with video gaming devices offer a variety of legal gambling options under strict limits. Our state-by-state guide breaks down the latest developments in both land-based and online casino gaming.\n<\/p>\n

Luxury awaits with incredible accommodations in any of Pechanga Hotel’s 1,100 guest rooms. With an array of resort packages, world-class hotel rooms and suites, and exemplary guest service, Pechanga Resort has been voted Best Casino Hotel year after year. Book your next Southern California resort getaway at AAA Four Diamond award-winning Pechanga Resort Casino. Discover gaming ジョイカジノ<\/em><\/strong><\/a>, entertainment カジノ シークレット<\/em><\/strong><\/a>, dining, and hospitality On Another Level at Southern California’s best resort casino. However, some bets, for major league baseball and NBA basketball for example, cannot be placed until the starting line-up is announced \u2013 usually a few hours before the game. In all sports, the closer to the start of the game the more prop bets will become available.\n<\/p>\n

Our menu here at Ignition just keeps getting bigger; here are just a few of the great games you can look forward to playing, and the special features that will take your game to the next level. We want to ultimately be your trusted source for expert-driven iGaming guides, news, and reviews of online gaming sites. Our team of impartial casino experts review the industry and stay up-to-date with the latest trends.\n<\/p>\n

Themes ranging from classical stages to futuristic landscapes ensure a visually appealing spectacle for everyone. Remember also to look for the site\u2019s certificate, and to take a look at the list of games. The game engines must offer a Random Number Generator, or RNG for short, that ensures fair play.\n<\/p>\n

Online roulette moves much quicker than live roulette, and the randomness of the wheel relies on a random number generator. American casinos offer versions of both online American Roulette and European Roulette. You can choose to play this game in various ways オンライン カジノ<\/em><\/strong><\/a>, which is why it\u2019s appealing to many players. Online blackjack is a great way to learn how to play the game and to practice your blackjack betting strategy without the pressure of other players sitting around you. There is even a wide range of blackjack variants of this classic game to explore.\n<\/p>\n

You can accumulate these points by simply playing games on the sites. If there\u2019s a VIP club, it\u2019s even better, as you can increase your level and unlock more exclusive benefits. Almost all real money casinos offer a range of bonuses オンライン カジノ<\/em><\/strong><\/a>, starting with a welcome bonus for new players. These can include match bonuses, where the casino equals your deposit by a certain percentage, or no-deposit bonuses, allowing you to play without using your money. If you claim and use these offers effectively, you can get a head start in your gaming journey.\n<\/p>\n

Some special exemptions are made for a handful of operators in Nevada and Connecticut. You also learn how to pick a bonus, create an account, and about the various payment options at your disposal. Just make sure it\u2019s a legal one \u2014 they have to be tested for fairness. That being said, there is no guarantee that you will win money, whether big or small. Every year, some casinos excel in different categories, and these casinos are rewarded for their outstanding performance.\n<\/p>\n

If you\u2019re interested in exploring the exciting world of crypto casinos, bitcoza.com is a great website to start with. It offers a comprehensive list of online casinos that cater specifically to cryptocurrency users, ensuring a seamless and enjoyable gaming experience. Just remember, the legal landscape of online gambling is evolving across America, so make sure you are aware of your rights and the regulations regarding online casinos in Minnesota. The thrill of placing bets and anticipating wins is an experience like no other.<\/p>\n","protected":false},"excerpt":{"rendered":"

Humboldt County Hotel & Casino Casinos like Wild Casino and Bovada Casino extend offers that are hard to overlook ベラ ジョン カジノ, with bonus packages that could reach thousands of dollars in value. With an array of free chips and timed bonuses tailored to specific games, El Royale Casino ensures that every new player can…<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/mcpv.demarco.ddnsfree.com\/index.php\/wp-json\/wp\/v2\/posts\/8885"}],"collection":[{"href":"https:\/\/mcpv.demarco.ddnsfree.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mcpv.demarco.ddnsfree.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mcpv.demarco.ddnsfree.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mcpv.demarco.ddnsfree.com\/index.php\/wp-json\/wp\/v2\/comments?post=8885"}],"version-history":[{"count":1,"href":"https:\/\/mcpv.demarco.ddnsfree.com\/index.php\/wp-json\/wp\/v2\/posts\/8885\/revisions"}],"predecessor-version":[{"id":8886,"href":"https:\/\/mcpv.demarco.ddnsfree.com\/index.php\/wp-json\/wp\/v2\/posts\/8885\/revisions\/8886"}],"wp:attachment":[{"href":"https:\/\/mcpv.demarco.ddnsfree.com\/index.php\/wp-json\/wp\/v2\/media?parent=8885"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mcpv.demarco.ddnsfree.com\/index.php\/wp-json\/wp\/v2\/categories?post=8885"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mcpv.demarco.ddnsfree.com\/index.php\/wp-json\/wp\/v2\/tags?post=8885"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}