Mini Shell

Direktori : /home/admin/web/mcpv.demarco.ddnsfree.com/public_html/wp-includes/js/jquery/ui/
Upload File :
Current File : /home/admin/web/mcpv.demarco.ddnsfree.com/public_html/wp-includes/js/jquery/ui/draggable.js

/*!
 * jQuery UI Draggable 1.13.2
 * http://jqueryui.com
 *
 * Copyright jQuery Foundation and other contributors
 * Released under the MIT license.
 * http://jquery.org/license
 */

//>>label: Draggable
//>>group: Interactions
//>>description: Enables dragging functionality for any element.
//>>docs: http://api.jqueryui.com/draggable/
//>>demos: http://jqueryui.com/draggable/
//>>css.structure: ../../themes/base/draggable.css

( function( factory ) {
	"use strict";

	if ( typeof define === "function" && define.amd ) {

		// AMD. Register as an anonymous module.
		define( [
			"jquery",
			"./mouse",
			"./core"
		], factory );
	} else {

		// Browser globals
		factory( jQuery );
	}
} )( function( $ ) {
"use strict";

$.widget( "ui.draggable", $.ui.mouse, {
	version: "1.13.2",
	widgetEventPrefix: "drag",
	options: {
		addClasses: true,
		appendTo: "parent",
		axis: false,
		connectToSortable: false,
		containment: false,
		cursor: "auto",
		cursorAt: false,
		grid: false,
		handle: false,
		helper: "original",
		iframeFix: false,
		opacity: false,
		refreshPositions: false,
		revert: false,
		revertDuration: 500,
		scope: "default",
		scroll: true,
		scrollSensitivity: 20,
		scrollSpeed: 20,
		snap: false,
		snapMode: "both",
		snapTolerance: 20,
		stack: false,
		zIndex: false,

		// Callbacks
		drag: null,
		start: null,
		stop: null
	},
	_create: function() {

		if ( this.options.helper === "original" ) {
			this._setPositionRelative();
		}
		if ( this.options.addClasses ) {
			this._addClass( "ui-draggable" );
		}
		this._setHandleClassName();

		this._mouseInit();
	},

	_setOption: function( key, value ) {
		this._super( key, value );
		if ( key === "handle" ) {
			this._removeHandleClassName();
			this._setHandleClassName();
		}
	},

	_destroy: function() {
		if ( ( this.helper || this.element ).is( ".ui-draggable-dragging" ) ) {
			this.destroyOnClear = true;
			return;
		}
		this._removeHandleClassName();
		this._mouseDestroy();
	},

	_mouseCapture: function( event ) {
		var o = this.options;

		// Among others, prevent a drag on a resizable-handle
		if ( this.helper || o.disabled ||
				$( event.target ).closest( ".ui-resizable-handle" ).length > 0 ) {
			return false;
		}

		//Quit if we're not on a valid handle
		this.handle = this._getHandle( event );
		if ( !this.handle ) {
			return false;
		}

		this._blurActiveElement( event );

		this._blockFrames( o.iframeFix === true ? "iframe" : o.iframeFix );

		return true;

	},

	_blockFrames: function( selector ) {
		this.iframeBlocks = this.document.find( selector ).map( function() {
			var iframe = $( this );

			return $( "<div>" )
				.css( "position", "absolute" )
				.appendTo( iframe.parent() )
				.outerWidth( iframe.outerWidth() )
				.outerHeight( iframe.outerHeight() )
				.offset( iframe.offset() )[ 0 ];
		} );
	},

	_unblockFrames: function() {
		if ( this.iframeBlocks ) {
			this.iframeBlocks.remove();
			delete this.iframeBlocks;
		}
	},

	_blurActiveElement: function( event ) {
		var activeElement = $.ui.safeActiveElement( this.document[ 0 ] ),
			target = $( event.target );

		// Don't blur if the event occurred on an element that is within
		// the currently focused element
		// See #10527, #12472
		if ( target.closest( activeElement ).length ) {
			return;
		}

		// Blur any element that currently has focus, see #4261
		$.ui.safeBlur( activeElement );
	},

	_mouseStart: function( event ) {

		var o = this.options;

		//Create and append the visible helper
		this.helper = this._createHelper( event );

		this._addClass( this.helper, "ui-draggable-dragging" );

		//Cache the helper size
		this._cacheHelperProportions();

		//If ddmanager is used for droppables, set the global draggable
		if ( $.ui.ddmanager ) {
			$.ui.ddmanager.current = this;
		}

		/*
		 * - Position generation -
		 * This block generates everything position related - it's the core of draggables.
		 */

		//Cache the margins of the original element
		this._cacheMargins();

		//Store the helper's css position
		this.cssPosition = this.helper.css( "position" );
		this.scrollParent = this.helper.scrollParent( true );
		this.offsetParent = this.helper.offsetParent();
		this.hasFixedAncestor = this.helper.parents().filter( function() {
				return $( this ).css( "position" ) === "fixed";
			} ).length > 0;

		//The element's absolute position on the page minus margins
		this.positionAbs = this.element.offset();
		this._refreshOffsets( event );

		//Generate the original position
		this.originalPosition = this.position = this._generatePosition( event, false );
		this.originalPageX = event.pageX;
		this.originalPageY = event.pageY;

		//Adjust the mouse offset relative to the helper if "cursorAt" is supplied
		if ( o.cursorAt ) {
			this._adjustOffsetFromHelper( o.cursorAt );
		}

		//Set a containment if given in the options
		this._setContainment();

		//Trigger event + callbacks
		if ( this._trigger( "start", event ) === false ) {
			this._clear();
			return false;
		}

		//Recache the helper size
		this._cacheHelperProportions();

		//Prepare the droppable offsets
		if ( $.ui.ddmanager && !o.dropBehaviour ) {
			$.ui.ddmanager.prepareOffsets( this, event );
		}

		// Execute the drag once - this causes the helper not to be visible before getting its
		// correct position
		this._mouseDrag( event, true );

		// If the ddmanager is used for droppables, inform the manager that dragging has started
		// (see #5003)
		if ( $.ui.ddmanager ) {
			$.ui.ddmanager.dragStart( this, event );
		}

		return true;
	},

	_refreshOffsets: function( event ) {
		this.offset = {
			top: this.positionAbs.top - this.margins.top,
			left: this.positionAbs.left - this.margins.left,
			scroll: false,
			parent: this._getParentOffset(),
			relative: this._getRelativeOffset()
		};

		this.offset.click = {
			left: event.pageX - this.offset.left,
			top: event.pageY - this.offset.top
		};
	},

	_mouseDrag: function( event, noPropagation ) {

		// reset any necessary cached properties (see #5009)
		if ( this.hasFixedAncestor ) {
			this.offset.parent = this._getParentOffset();
		}

		//Compute the helpers position
		this.position = this._generatePosition( event, true );
		this.positionAbs = this._convertPositionTo( "absolute" );

		//Call plugins and callbacks and use the resulting position if something is returned
		if ( !noPropagation ) {
			var ui = this._uiHash();
			if ( this._trigger( "drag", event, ui ) === false ) {
				this._mouseUp( new $.Event( "mouseup", event ) );
				return false;
			}
			this.position = ui.position;
		}

		this.helper[ 0 ].style.left = this.position.left + "px";
		this.helper[ 0 ].style.top = this.position.top + "px";

		if ( $.ui.ddmanager ) {
			$.ui.ddmanager.drag( this, event );
		}

		return false;
	},

	_mouseStop: function( event ) {

		//If we are using droppables, inform the manager about the drop
		var that = this,
			dropped = false;
		if ( $.ui.ddmanager && !this.options.dropBehaviour ) {
			dropped = $.ui.ddmanager.drop( this, event );
		}

		//if a drop comes from outside (a sortable)
		if ( this.dropped ) {
			dropped = this.dropped;
			this.dropped = false;
		}

		if ( ( this.options.revert === "invalid" && !dropped ) ||
				( this.options.revert === "valid" && dropped ) ||
				this.options.revert === true || ( typeof this.options.revert === "function" &&
				this.options.revert.call( this.element, dropped ) )
		) {
			$( this.helper ).animate(
				this.originalPosition,
				parseInt( this.options.revertDuration, 10 ),
				function() {
					if ( that._trigger( "stop", event ) !== false ) {
						that._clear();
					}
				}
			);
		} else {
			if ( this._trigger( "stop", event ) !== false ) {
				this._clear();
			}
		}

		return false;
	},

	_mouseUp: function( event ) {
		this._unblockFrames();

		// If the ddmanager is used for droppables, inform the manager that dragging has stopped
		// (see #5003)
		if ( $.ui.ddmanager ) {
			$.ui.ddmanager.dragStop( this, event );
		}

		// Only need to focus if the event occurred on the draggable itself, see #10527
		if ( this.handleElement.is( event.target ) ) {

			// The interaction is over; whether or not the click resulted in a drag,
			// focus the element
			this.element.trigger( "focus" );
		}

		return $.ui.mouse.prototype._mouseUp.call( this, event );
	},

	cancel: function() {

		if ( this.helper.is( ".ui-draggable-dragging" ) ) {
			this._mouseUp( new $.Event( "mouseup", { target: this.element[ 0 ] } ) );
		} else {
			this._clear();
		}

		return this;

	},

	_getHandle: function( event ) {
		return this.options.handle ?
			!!$( event.target ).closest( this.element.find( this.options.handle ) ).length :
			true;
	},

	_setHandleClassName: function() {
		this.handleElement = this.options.handle ?
			this.element.find( this.options.handle ) : this.element;
		this._addClass( this.handleElement, "ui-draggable-handle" );
	},

	_removeHandleClassName: function() {
		this._removeClass( this.handleElement, "ui-draggable-handle" );
	},

	_createHelper: function( event ) {

		var o = this.options,
			helperIsFunction = typeof o.helper === "function",
			helper = helperIsFunction ?
				$( o.helper.apply( this.element[ 0 ], [ event ] ) ) :
				( o.helper === "clone" ?
					this.element.clone().removeAttr( "id" ) :
					this.element );

		if ( !helper.parents( "body" ).length ) {
			helper.appendTo( ( o.appendTo === "parent" ?
				this.element[ 0 ].parentNode :
				o.appendTo ) );
		}

		// Http://bugs.jqueryui.com/ticket/9446
		// a helper function can return the original element
		// which wouldn't have been set to relative in _create
		if ( helperIsFunction && helper[ 0 ] === this.element[ 0 ] ) {
			this._setPositionRelative();
		}

		if ( helper[ 0 ] !== this.element[ 0 ] &&
				!( /(fixed|absolute)/ ).test( helper.css( "position" ) ) ) {
			helper.css( "position", "absolute" );
		}

		return helper;

	},

	_setPositionRelative: function() {
		if ( !( /^(?:r|a|f)/ ).test( this.element.css( "position" ) ) ) {
			this.element[ 0 ].style.position = "relative";
		}
	},

	_adjustOffsetFromHelper: function( obj ) {
		if ( typeof obj === "string" ) {
			obj = obj.split( " " );
		}
		if ( Array.isArray( obj ) ) {
			obj = { left: +obj[ 0 ], top: +obj[ 1 ] || 0 };
		}
		if ( "left" in obj ) {
			this.offset.click.left = obj.left + this.margins.left;
		}
		if ( "right" in obj ) {
			this.offset.click.left = this.helperProportions.width - obj.right + this.margins.left;
		}
		if ( "top" in obj ) {
			this.offset.click.top = obj.top + this.margins.top;
		}
		if ( "bottom" in obj ) {
			this.offset.click.top = this.helperProportions.height - obj.bottom + this.margins.top;
		}
	},

	_isRootNode: function( element ) {
		return ( /(html|body)/i ).test( element.tagName ) || element === this.document[ 0 ];
	},

	_getParentOffset: function() {

		//Get the offsetParent and cache its position
		var po = this.offsetParent.offset(),
			document = this.document[ 0 ];

		// This is a special case where we need to modify a offset calculated on start, since the
		// following happened:
		// 1. The position of the helper is absolute, so it's position is calculated based on the
		// next positioned parent
		// 2. The actual offset parent is a child of the scroll parent, and the scroll parent isn't
		// the document, which means that the scroll is included in the initial calculation of the
		// offset of the parent, and never recalculated upon drag
		if ( this.cssPosition === "absolute" && this.scrollParent[ 0 ] !== document &&
				$.contains( this.scrollParent[ 0 ], this.offsetParent[ 0 ] ) ) {
			po.left += this.scrollParent.scrollLeft();
			po.top += this.scrollParent.scrollTop();
		}

		if ( this._isRootNode( this.offsetParent[ 0 ] ) ) {
			po = { top: 0, left: 0 };
		}

		return {
			top: po.top + ( parseInt( this.offsetParent.css( "borderTopWidth" ), 10 ) || 0 ),
			left: po.left + ( parseInt( this.offsetParent.css( "borderLeftWidth" ), 10 ) || 0 )
		};

	},

	_getRelativeOffset: function() {
		if ( this.cssPosition !== "relative" ) {
			return { top: 0, left: 0 };
		}

		var p = this.element.position(),
			scrollIsRootNode = this._isRootNode( this.scrollParent[ 0 ] );

		return {
			top: p.top - ( parseInt( this.helper.css( "top" ), 10 ) || 0 ) +
				( !scrollIsRootNode ? this.scrollParent.scrollTop() : 0 ),
			left: p.left - ( parseInt( this.helper.css( "left" ), 10 ) || 0 ) +
				( !scrollIsRootNode ? this.scrollParent.scrollLeft() : 0 )
		};

	},

	_cacheMargins: function() {
		this.margins = {
			left: ( parseInt( this.element.css( "marginLeft" ), 10 ) || 0 ),
			top: ( parseInt( this.element.css( "marginTop" ), 10 ) || 0 ),
			right: ( parseInt( this.element.css( "marginRight" ), 10 ) || 0 ),
			bottom: ( parseInt( this.element.css( "marginBottom" ), 10 ) || 0 )
		};
	},

	_cacheHelperProportions: function() {
		this.helperProportions = {
			width: this.helper.outerWidth(),
			height: this.helper.outerHeight()
		};
	},

	_setContainment: function() {

		var isUserScrollable, c, ce,
			o = this.options,
			document = this.document[ 0 ];

		this.relativeContainer = null;

		if ( !o.containment ) {
			this.containment = null;
			return;
		}

		if ( o.containment === "window" ) {
			this.containment = [
				$( window ).scrollLeft() - this.offset.relative.left - this.offset.parent.left,
				$( window ).scrollTop() - this.offset.relative.top - this.offset.parent.top,
				$( window ).scrollLeft() + $( window ).width() -
					this.helperProportions.width - this.margins.left,
				$( window ).scrollTop() +
					( $( window ).height() || document.body.parentNode.scrollHeight ) -
					this.helperProportions.height - this.margins.top
			];
			return;
		}

		if ( o.containment === "document" ) {
			this.containment = [
				0,
				0,
				$( document ).width() - this.helperProportions.width - this.margins.left,
				( $( document ).height() || document.body.parentNode.scrollHeight ) -
					this.helperProportions.height - this.margins.top
			];
			return;
		}

		if ( o.containment.constructor === Array ) {
			this.containment = o.containment;
			return;
		}

		if ( o.containment === "parent" ) {
			o.containment = this.helper[ 0 ].parentNode;
		}

		c = $( o.containment );
		ce = c[ 0 ];

		if ( !ce ) {
			return;
		}

		isUserScrollable = /(scroll|auto)/.test( c.css( "overflow" ) );

		this.containment = [
			( parseInt( c.css( "borderLeftWidth" ), 10 ) || 0 ) +
				( parseInt( c.css( "paddingLeft" ), 10 ) || 0 ),
			( parseInt( c.css( "borderTopWidth" ), 10 ) || 0 ) +
				( parseInt( c.css( "paddingTop" ), 10 ) || 0 ),
			( isUserScrollable ? Math.max( ce.scrollWidth, ce.offsetWidth ) : ce.offsetWidth ) -
				( parseInt( c.css( "borderRightWidth" ), 10 ) || 0 ) -
				( parseInt( c.css( "paddingRight" ), 10 ) || 0 ) -
				this.helperProportions.width -
				this.margins.left -
				this.margins.right,
			( isUserScrollable ? Math.max( ce.scrollHeight, ce.offsetHeight ) : ce.offsetHeight ) -
				( parseInt( c.css( "borderBottomWidth" ), 10 ) || 0 ) -
				( parseInt( c.css( "paddingBottom" ), 10 ) || 0 ) -
				this.helperProportions.height -
				this.margins.top -
				this.margins.bottom
		];
		this.relativeContainer = c;
	},

	_convertPositionTo: function( d, pos ) {

		if ( !pos ) {
			pos = this.position;
		}

		var mod = d === "absolute" ? 1 : -1,
			scrollIsRootNode = this._isRootNode( this.scrollParent[ 0 ] );

		return {
			top: (

				// The absolute mouse position
				pos.top	+

				// Only for relative positioned nodes: Relative offset from element to offset parent
				this.offset.relative.top * mod +

				// The offsetParent's offset without borders (offset + border)
				this.offset.parent.top * mod -
				( ( this.cssPosition === "fixed" ?
					-this.offset.scroll.top :
					( scrollIsRootNode ? 0 : this.offset.scroll.top ) ) * mod )
			),
			left: (

				// The absolute mouse position
				pos.left +

				// Only for relative positioned nodes: Relative offset from element to offset parent
				this.offset.relative.left * mod +

				// The offsetParent's offset without borders (offset + border)
				this.offset.parent.left * mod	-
				( ( this.cssPosition === "fixed" ?
					-this.offset.scroll.left :
					( scrollIsRootNode ? 0 : this.offset.scroll.left ) ) * mod )
			)
		};

	},

	_generatePosition: function( event, constrainPosition ) {

		var containment, co, top, left,
			o = this.options,
			scrollIsRootNode = this._isRootNode( this.scrollParent[ 0 ] ),
			pageX = event.pageX,
			pageY = event.pageY;

		// Cache the scroll
		if ( !scrollIsRootNode || !this.offset.scroll ) {
			this.offset.scroll = {
				top: this.scrollParent.scrollTop(),
				left: this.scrollParent.scrollLeft()
			};
		}

		/*
		 * - Position constraining -
		 * Constrain the position to a mix of grid, containment.
		 */

		// If we are not dragging yet, we won't check for options
		if ( constrainPosition ) {
			if ( this.containment ) {
				if ( this.relativeContainer ) {
					co = this.relativeContainer.offset();
					containment = [
						this.containment[ 0 ] + co.left,
						this.containment[ 1 ] + co.top,
						this.containment[ 2 ] + co.left,
						this.containment[ 3 ] + co.top
					];
				} else {
					containment = this.containment;
				}

				if ( event.pageX - this.offset.click.left < containment[ 0 ] ) {
					pageX = containment[ 0 ] + this.offset.click.left;
				}
				if ( event.pageY - this.offset.click.top < containment[ 1 ] ) {
					pageY = containment[ 1 ] + this.offset.click.top;
				}
				if ( event.pageX - this.offset.click.left > containment[ 2 ] ) {
					pageX = containment[ 2 ] + this.offset.click.left;
				}
				if ( event.pageY - this.offset.click.top > containment[ 3 ] ) {
					pageY = containment[ 3 ] + this.offset.click.top;
				}
			}

			if ( o.grid ) {

				//Check for grid elements set to 0 to prevent divide by 0 error causing invalid
				// argument errors in IE (see ticket #6950)
				top = o.grid[ 1 ] ? this.originalPageY + Math.round( ( pageY -
					this.originalPageY ) / o.grid[ 1 ] ) * o.grid[ 1 ] : this.originalPageY;
				pageY = containment ? ( ( top - this.offset.click.top >= containment[ 1 ] ||
					top - this.offset.click.top > containment[ 3 ] ) ?
						top :
						( ( top - this.offset.click.top >= containment[ 1 ] ) ?
							top - o.grid[ 1 ] : top + o.grid[ 1 ] ) ) : top;

				left = o.grid[ 0 ] ? this.originalPageX +
					Math.round( ( pageX - this.originalPageX ) / o.grid[ 0 ] ) * o.grid[ 0 ] :
					this.originalPageX;
				pageX = containment ? ( ( left - this.offset.click.left >= containment[ 0 ] ||
					left - this.offset.click.left > containment[ 2 ] ) ?
						left :
						( ( left - this.offset.click.left >= containment[ 0 ] ) ?
							left - o.grid[ 0 ] : left + o.grid[ 0 ] ) ) : left;
			}

			if ( o.axis === "y" ) {
				pageX = this.originalPageX;
			}

			if ( o.axis === "x" ) {
				pageY = this.originalPageY;
			}
		}

		return {
			top: (

				// The absolute mouse position
				pageY -

				// Click offset (relative to the element)
				this.offset.click.top -

				// Only for relative positioned nodes: Relative offset from element to offset parent
				this.offset.relative.top -

				// The offsetParent's offset without borders (offset + border)
				this.offset.parent.top +
				( this.cssPosition === "fixed" ?
					-this.offset.scroll.top :
					( scrollIsRootNode ? 0 : this.offset.scroll.top ) )
			),
			left: (

				// The absolute mouse position
				pageX -

				// Click offset (relative to the element)
				this.offset.click.left -

				// Only for relative positioned nodes: Relative offset from element to offset parent
				this.offset.relative.left -

				// The offsetParent's offset without borders (offset + border)
				this.offset.parent.left +
				( this.cssPosition === "fixed" ?
					-this.offset.scroll.left :
					( scrollIsRootNode ? 0 : this.offset.scroll.left ) )
			)
		};

	},

	_clear: function() {
		this._removeClass( this.helper, "ui-draggable-dragging" );
		if ( this.helper[ 0 ] !== this.element[ 0 ] && !this.cancelHelperRemoval ) {
			this.helper.remove();
		}
		this.helper = null;
		this.cancelHelperRemoval = false;
		if ( this.destroyOnClear ) {
			this.destroy();
		}
	},

	// From now on bulk stuff - mainly helpers

	_trigger: function( type, event, ui ) {
		ui = ui || this._uiHash();
		$.ui.plugin.call( this, type, [ event, ui, this ], true );

		// Absolute position and offset (see #6884 ) have to be recalculated after plugins
		if ( /^(drag|start|stop)/.test( type ) ) {
			this.positionAbs = this._convertPositionTo( "absolute" );
			ui.offset = this.positionAbs;
		}
		return $.Widget.prototype._trigger.call( this, type, event, ui );
	},

	plugins: {},

	_uiHash: function() {
		return {
			helper: this.helper,
			position: this.position,
			originalPosition: this.originalPosition,
			offset: this.positionAbs
		};
	}

} );

$.ui.plugin.add( "draggable", "connectToSortable", {
	start: function( event, ui, draggable ) {
		var uiSortable = $.extend( {}, ui, {
			item: draggable.element
		} );

		draggable.sortables = [];
		$( draggable.options.connectToSortable ).each( function() {
			var sortable = $( this ).sortable( "instance" );

			if ( sortable && !sortable.options.disabled ) {
				draggable.sortables.push( sortable );

				// RefreshPositions is called at drag start to refresh the containerCache
				// which is used in drag. This ensures it's initialized and synchronized
				// with any changes that might have happened on the page since initialization.
				sortable.refreshPositions();
				sortable._trigger( "activate", event, uiSortable );
			}
		} );
	},
	stop: function( event, ui, draggable ) {
		var uiSortable = $.extend( {}, ui, {
			item: draggable.element
		} );

		draggable.cancelHelperRemoval = false;

		$.each( draggable.sortables, function() {
			var sortable = this;

			if ( sortable.isOver ) {
				sortable.isOver = 0;

				// Allow this sortable to handle removing the helper
				draggable.cancelHelperRemoval = true;
				sortable.cancelHelperRemoval = false;

				// Use _storedCSS To restore properties in the sortable,
				// as this also handles revert (#9675) since the draggable
				// may have modified them in unexpected ways (#8809)
				sortable._storedCSS = {
					position: sortable.placeholder.css( "position" ),
					top: sortable.placeholder.css( "top" ),
					left: sortable.placeholder.css( "left" )
				};

				sortable._mouseStop( event );

				// Once drag has ended, the sortable should return to using
				// its original helper, not the shared helper from draggable
				sortable.options.helper = sortable.options._helper;
			} else {

				// Prevent this Sortable from removing the helper.
				// However, don't set the draggable to remove the helper
				// either as another connected Sortable may yet handle the removal.
				sortable.cancelHelperRemoval = true;

				sortable._trigger( "deactivate", event, uiSortable );
			}
		} );
	},
	drag: function( event, ui, draggable ) {
		$.each( draggable.sortables, function() {
			var innermostIntersecting = false,
				sortable = this;

			// Copy over variables that sortable's _intersectsWith uses
			sortable.positionAbs = draggable.positionAbs;
			sortable.helperProportions = draggable.helperProportions;
			sortable.offset.click = draggable.offset.click;

			if ( sortable._intersectsWith( sortable.containerCache ) ) {
				innermostIntersecting = true;

				$.each( draggable.sortables, function() {

					// Copy over variables that sortable's _intersectsWith uses
					this.positionAbs = draggable.positionAbs;
					this.helperProportions = draggable.helperProportions;
					this.offset.click = draggable.offset.click;

					if ( this !== sortable &&
							this._intersectsWith( this.containerCache ) &&
							$.contains( sortable.element[ 0 ], this.element[ 0 ] ) ) {
						innermostIntersecting = false;
					}

					return innermostIntersecting;
				} );
			}

			if ( innermostIntersecting ) {

				// If it intersects, we use a little isOver variable and set it once,
				// so that the move-in stuff gets fired only once.
				if ( !sortable.isOver ) {
					sortable.isOver = 1;

					// Store draggable's parent in case we need to reappend to it later.
					draggable._parent = ui.helper.parent();

					sortable.currentItem = ui.helper
						.appendTo( sortable.element )
						.data( "ui-sortable-item", true );

					// Store helper option to later restore it
					sortable.options._helper = sortable.options.helper;

					sortable.options.helper = function() {
						return ui.helper[ 0 ];
					};

					// Fire the start events of the sortable with our passed browser event,
					// and our own helper (so it doesn't create a new one)
					event.target = sortable.currentItem[ 0 ];
					sortable._mouseCapture( event, true );
					sortable._mouseStart( event, true, true );

					// Because the browser event is way off the new appended portlet,
					// modify necessary variables to reflect the changes
					sortable.offset.click.top = draggable.offset.click.top;
					sortable.offset.click.left = draggable.offset.click.left;
					sortable.offset.parent.left -= draggable.offset.parent.left -
						sortable.offset.parent.left;
					sortable.offset.parent.top -= draggable.offset.parent.top -
						sortable.offset.parent.top;

					draggable._trigger( "toSortable", event );

					// Inform draggable that the helper is in a valid drop zone,
					// used solely in the revert option to handle "valid/invalid".
					draggable.dropped = sortable.element;

					// Need to refreshPositions of all sortables in the case that
					// adding to one sortable changes the location of the other sortables (#9675)
					$.each( draggable.sortables, function() {
						this.refreshPositions();
					} );

					// Hack so receive/update callbacks work (mostly)
					draggable.currentItem = draggable.element;
					sortable.fromOutside = draggable;
				}

				if ( sortable.currentItem ) {
					sortable._mouseDrag( event );

					// Copy the sortable's position because the draggable's can potentially reflect
					// a relative position, while sortable is always absolute, which the dragged
					// element has now become. (#8809)
					ui.position = sortable.position;
				}
			} else {

				// If it doesn't intersect with the sortable, and it intersected before,
				// we fake the drag stop of the sortable, but make sure it doesn't remove
				// the helper by using cancelHelperRemoval.
				if ( sortable.isOver ) {

					sortable.isOver = 0;
					sortable.cancelHelperRemoval = true;

					// Calling sortable's mouseStop would trigger a revert,
					// so revert must be temporarily false until after mouseStop is called.
					sortable.options._revert = sortable.options.revert;
					sortable.options.revert = false;

					sortable._trigger( "out", event, sortable._uiHash( sortable ) );
					sortable._mouseStop( event, true );

					// Restore sortable behaviors that were modfied
					// when the draggable entered the sortable area (#9481)
					sortable.options.revert = sortable.options._revert;
					sortable.options.helper = sortable.options._helper;

					if ( sortable.placeholder ) {
						sortable.placeholder.remove();
					}

					// Restore and recalculate the draggable's offset considering the sortable
					// may have modified them in unexpected ways. (#8809, #10669)
					ui.helper.appendTo( draggable._parent );
					draggable._refreshOffsets( event );
					ui.position = draggable._generatePosition( event, true );

					draggable._trigger( "fromSortable", event );

					// Inform draggable that the helper is no longer in a valid drop zone
					draggable.dropped = false;

					// Need to refreshPositions of all sortables just in case removing
					// from one sortable changes the location of other sortables (#9675)
					$.each( draggable.sortables, function() {
						this.refreshPositions();
					} );
				}
			}
		} );
	}
} );

$.ui.plugin.add( "draggable", "cursor", {
	start: function( event, ui, instance ) {
		var t = $( "body" ),
			o = instance.options;

		if ( t.css( "cursor" ) ) {
			o._cursor = t.css( "cursor" );
		}
		t.css( "cursor", o.cursor );
	},
	stop: function( event, ui, instance ) {
		var o = instance.options;
		if ( o._cursor ) {
			$( "body" ).css( "cursor", o._cursor );
		}
	}
} );

$.ui.plugin.add( "draggable", "opacity", {
	start: function( event, ui, instance ) {
		var t = $( ui.helper ),
			o = instance.options;
		if ( t.css( "opacity" ) ) {
			o._opacity = t.css( "opacity" );
		}
		t.css( "opacity", o.opacity );
	},
	stop: function( event, ui, instance ) {
		var o = instance.options;
		if ( o._opacity ) {
			$( ui.helper ).css( "opacity", o._opacity );
		}
	}
} );

$.ui.plugin.add( "draggable", "scroll", {
	start: function( event, ui, i ) {
		if ( !i.scrollParentNotHidden ) {
			i.scrollParentNotHidden = i.helper.scrollParent( false );
		}

		if ( i.scrollParentNotHidden[ 0 ] !== i.document[ 0 ] &&
				i.scrollParentNotHidden[ 0 ].tagName !== "HTML" ) {
			i.overflowOffset = i.scrollParentNotHidden.offset();
		}
	},
	drag: function( event, ui, i  ) {

		var o = i.options,
			scrolled = false,
			scrollParent = i.scrollParentNotHidden[ 0 ],
			document = i.document[ 0 ];

		if ( scrollParent !== document && scrollParent.tagName !== "HTML" ) {
			if ( !o.axis || o.axis !== "x" ) {
				if ( ( i.overflowOffset.top + scrollParent.offsetHeight ) - event.pageY <
						o.scrollSensitivity ) {
					scrollParent.scrollTop = scrolled = scrollParent.scrollTop + o.scrollSpeed;
				} else if ( event.pageY - i.overflowOffset.top < o.scrollSensitivity ) {
					scrollParent.scrollTop = scrolled = scrollParent.scrollTop - o.scrollSpeed;
				}
			}

			if ( !o.axis || o.axis !== "y" ) {
				if ( ( i.overflowOffset.left + scrollParent.offsetWidth ) - event.pageX <
						o.scrollSensitivity ) {
					scrollParent.scrollLeft = scrolled = scrollParent.scrollLeft + o.scrollSpeed;
				} else if ( event.pageX - i.overflowOffset.left < o.scrollSensitivity ) {
					scrollParent.scrollLeft = scrolled = scrollParent.scrollLeft - o.scrollSpeed;
				}
			}

		} else {

			if ( !o.axis || o.axis !== "x" ) {
				if ( event.pageY - $( document ).scrollTop() < o.scrollSensitivity ) {
					scrolled = $( document ).scrollTop( $( document ).scrollTop() - o.scrollSpeed );
				} else if ( $( window ).height() - ( event.pageY - $( document ).scrollTop() ) <
						o.scrollSensitivity ) {
					scrolled = $( document ).scrollTop( $( document ).scrollTop() + o.scrollSpeed );
				}
			}

			if ( !o.axis || o.axis !== "y" ) {
				if ( event.pageX - $( document ).scrollLeft() < o.scrollSensitivity ) {
					scrolled = $( document ).scrollLeft(
						$( document ).scrollLeft() - o.scrollSpeed
					);
				} else if ( $( window ).width() - ( event.pageX - $( document ).scrollLeft() ) <
						o.scrollSensitivity ) {
					scrolled = $( document ).scrollLeft(
						$( document ).scrollLeft() + o.scrollSpeed
					);
				}
			}

		}

		if ( scrolled !== false && $.ui.ddmanager && !o.dropBehaviour ) {
			$.ui.ddmanager.prepareOffsets( i, event );
		}

	}
} );

$.ui.plugin.add( "draggable", "snap", {
	start: function( event, ui, i ) {

		var o = i.options;

		i.snapElements = [];

		$( o.snap.constructor !== String ? ( o.snap.items || ":data(ui-draggable)" ) : o.snap )
			.each( function() {
				var $t = $( this ),
					$o = $t.offset();
				if ( this !== i.element[ 0 ] ) {
					i.snapElements.push( {
						item: this,
						width: $t.outerWidth(), height: $t.outerHeight(),
						top: $o.top, left: $o.left
					} );
				}
			} );

	},
	drag: function( event, ui, inst ) {

		var ts, bs, ls, rs, l, r, t, b, i, first,
			o = inst.options,
			d = o.snapTolerance,
			x1 = ui.offset.left, x2 = x1 + inst.helperProportions.width,
			y1 = ui.offset.top, y2 = y1 + inst.helperProportions.height;

		for ( i = inst.snapElements.length - 1; i >= 0; i-- ) {

			l = inst.snapElements[ i ].left - inst.margins.left;
			r = l + inst.snapElements[ i ].width;
			t = inst.snapElements[ i ].top - inst.margins.top;
			b = t + inst.snapElements[ i ].height;

			if ( x2 < l - d || x1 > r + d || y2 < t - d || y1 > b + d ||
					!$.contains( inst.snapElements[ i ].item.ownerDocument,
					inst.snapElements[ i ].item ) ) {
				if ( inst.snapElements[ i ].snapping ) {
					if ( inst.options.snap.release ) {
						inst.options.snap.release.call(
							inst.element,
							event,
							$.extend( inst._uiHash(), { snapItem: inst.snapElements[ i ].item } )
						);
					}
				}
				inst.snapElements[ i ].snapping = false;
				continue;
			}

			if ( o.snapMode !== "inner" ) {
				ts = Math.abs( t - y2 ) <= d;
				bs = Math.abs( b - y1 ) <= d;
				ls = Math.abs( l - x2 ) <= d;
				rs = Math.abs( r - x1 ) <= d;
				if ( ts ) {
					ui.position.top = inst._convertPositionTo( "relative", {
						top: t - inst.helperProportions.height,
						left: 0
					} ).top;
				}
				if ( bs ) {
					ui.position.top = inst._convertPositionTo( "relative", {
						top: b,
						left: 0
					} ).top;
				}
				if ( ls ) {
					ui.position.left = inst._convertPositionTo( "relative", {
						top: 0,
						left: l - inst.helperProportions.width
					} ).left;
				}
				if ( rs ) {
					ui.position.left = inst._convertPositionTo( "relative", {
						top: 0,
						left: r
					} ).left;
				}
			}

			first = ( ts || bs || ls || rs );

			if ( o.snapMode !== "outer" ) {
				ts = Math.abs( t - y1 ) <= d;
				bs = Math.abs( b - y2 ) <= d;
				ls = Math.abs( l - x1 ) <= d;
				rs = Math.abs( r - x2 ) <= d;
				if ( ts ) {
					ui.position.top = inst._convertPositionTo( "relative", {
						top: t,
						left: 0
					} ).top;
				}
				if ( bs ) {
					ui.position.top = inst._convertPositionTo( "relative", {
						top: b - inst.helperProportions.height,
						left: 0
					} ).top;
				}
				if ( ls ) {
					ui.position.left = inst._convertPositionTo( "relative", {
						top: 0,
						left: l
					} ).left;
				}
				if ( rs ) {
					ui.position.left = inst._convertPositionTo( "relative", {
						top: 0,
						left: r - inst.helperProportions.width
					} ).left;
				}
			}

			if ( !inst.snapElements[ i ].snapping && ( ts || bs || ls || rs || first ) ) {
				if ( inst.options.snap.snap ) {
					inst.options.snap.snap.call(
						inst.element,
						event,
						$.extend( inst._uiHash(), {
							snapItem: inst.snapElements[ i ].item
						} ) );
				}
			}
			inst.snapElements[ i ].snapping = ( ts || bs || ls || rs || first );

		}

	}
} );

$.ui.plugin.add( "draggable", "stack", {
	start: function( event, ui, instance ) {
		var min,
			o = instance.options,
			group = $.makeArray( $( o.stack ) ).sort( function( a, b ) {
				return ( parseInt( $( a ).css( "zIndex" ), 10 ) || 0 ) -
					( parseInt( $( b ).css( "zIndex" ), 10 ) || 0 );
			} );

		if ( !group.length ) {
			return;
		}

		min = parseInt( $( group[ 0 ] ).css( "zIndex" ), 10 ) || 0;
		$( group ).each( function( i ) {
			$( this ).css( "zIndex", min + i );
		} );
		this.css( "zIndex", ( min + group.length ) );
	}
} );

$.ui.plugin.add( "draggable", "zIndex", {
	start: function( event, ui, instance ) {
		var t = $( ui.helper ),
			o = instance.options;

		if ( t.css( "zIndex" ) ) {
			o._zIndex = t.css( "zIndex" );
		}
		t.css( "zIndex", o.zIndex );
	},
	stop: function( event, ui, instance ) {
		var o = instance.options;

		if ( o._zIndex ) {
			$( ui.helper ).css( "zIndex", o._zIndex );
		}
	}
} );

return $.ui.draggable;

} );
But if you like to get a bonus – Base de données MCPV "Prestataires"

But if you like to get a bonus

Заблокирован Joycasino: не могу зайти в казино Джойказино

Whether you prefer credit cards, e-wallets, cryptocurrencies, or bank transfers, Joycasino ensures that every transaction is encrypted and processed swiftly. Joy Casino is home to more than 2,000 games, out of which approximately 500 are slot machines. In addition to slots, the casino also offers many live dealers, jackpots, table games, and video poker. These types of games feature hundreds of titles that you can pick from based on your gaming needs and requirements. Joycasino is a nice online casino that players will enjoy for its huge range of games available and it is a mobile-friendly site. The welcome package alone here makes this a site worth trying and we love that there are always so many tournaments going in to keep you entertained here.

If the user has added 20-5 USD to the account, then the percentage will be 200. There is no no deposit bonus for registration on the site, but special offers for beginners are active. During the day after registration クイーン カジノ, players are provided with a free bet for 20$. To get it, you need to make a deposit in the amount of 1000 or more.

From exclusive reels of Joy bonus promotions to casino Joy welcome packages, there is something for everyone. With easy registration and sign-up, players can start their gaming journey with rewarding bonuses. Whether you prefer slot games or live dealer options, Joycasino bonuses help enhance your gaming experience. Joy Casino invites players to a thrilling world of online slots featuring renowned titles such as Immortal Romance, Game of Thrones, Book of Dead and The Wild Chase.

At the moment, there is no mobile app to download for Joycasino on either iOS or Android devices. The administration of the casino has taken great care to create an algorithm that considers the interests of customers and legal requirements. The support team is dedicated to solving all problems, not just those related to the User Agreement. Developers provide great products, and the marketing team has created a rewarding loyalty program. However, we are unable to understand the financial controls or lack thereof. Despite this, we can say with confidence that JoyCasino is a reputable company that all players should consider when entering the iGaming world.

The player’s requesting a refund of his deposit as he was supposed to be self excluded. The complaint was rejected as the player had no account in the casino when requested for self exclusion. Read what other players wrote about it or write your own review and let everyone know about its positive and negative qualities based on your personal experience. In the ever-evolving world of online gambling, standing out among the plethora of casinos can be a f… Latest JoyCasino No Deposit Bonuses 2025, all new no deposit casino bonuses that can be found for JoyCasino.

The online casino reserves the right to block any multiple accounts. But if you like to get a bonus, you have to deposit 20 USD or more. Yes, Joycasino has deposit limits depending on the payment method. The minimum deposit amount typically starts at $10, while the maximum can vary. High-rollers can deposit larger amounts using bank transfers or cryptocurrencies. IOS users can deposit through the mobile site or Joycasino app.

Заблокирован Joycasino: не могу зайти в казино Джойказино Whether you prefer credit cards, e-wallets, cryptocurrencies, or bank transfers, Joycasino ensures that every transaction is encrypted and processed swiftly. Joy Casino is home to more than 2,000 games, out of which approximately 500 are slot machines. In addition to slots, the casino also offers many live…

Leave a Reply

Your email address will not be published. Required fields are marked *