Mini Shell

Direktori : /home/admin/web/mcpv.demarco.ddnsfree.com/public_html/wp-includes/js/jquery/ui/
Upload File :
Current File : /home/admin/web/mcpv.demarco.ddnsfree.com/public_html/wp-includes/js/jquery/ui/sortable.js

/*!
 * jQuery UI Sortable 1.13.2
 * http://jqueryui.com
 *
 * Copyright jQuery Foundation and other contributors
 * Released under the MIT license.
 * http://jquery.org/license
 */

//>>label: Sortable
//>>group: Interactions
//>>description: Enables items in a list to be sorted using the mouse.
//>>docs: http://api.jqueryui.com/sortable/
//>>demos: http://jqueryui.com/sortable/
//>>css.structure: ../../themes/base/sortable.css

( function( factory ) {
	"use strict";

	if ( typeof define === "function" && define.amd ) {

		// AMD. Register as an anonymous module.
		define( [
			"jquery",
			"./mouse",
			"./core"
		], factory );
	} else {

		// Browser globals
		factory( jQuery );
	}
} )( function( $ ) {
"use strict";

return $.widget( "ui.sortable", $.ui.mouse, {
	version: "1.13.2",
	widgetEventPrefix: "sort",
	ready: false,
	options: {
		appendTo: "parent",
		axis: false,
		connectWith: false,
		containment: false,
		cursor: "auto",
		cursorAt: false,
		dropOnEmpty: true,
		forcePlaceholderSize: false,
		forceHelperSize: false,
		grid: false,
		handle: false,
		helper: "original",
		items: "> *",
		opacity: false,
		placeholder: false,
		revert: false,
		scroll: true,
		scrollSensitivity: 20,
		scrollSpeed: 20,
		scope: "default",
		tolerance: "intersect",
		zIndex: 1000,

		// Callbacks
		activate: null,
		beforeStop: null,
		change: null,
		deactivate: null,
		out: null,
		over: null,
		receive: null,
		remove: null,
		sort: null,
		start: null,
		stop: null,
		update: null
	},

	_isOverAxis: function( x, reference, size ) {
		return ( x >= reference ) && ( x < ( reference + size ) );
	},

	_isFloating: function( item ) {
		return ( /left|right/ ).test( item.css( "float" ) ) ||
			( /inline|table-cell/ ).test( item.css( "display" ) );
	},

	_create: function() {
		this.containerCache = {};
		this._addClass( "ui-sortable" );

		//Get the items
		this.refresh();

		//Let's determine the parent's offset
		this.offset = this.element.offset();

		//Initialize mouse events for interaction
		this._mouseInit();

		this._setHandleClassName();

		//We're ready to go
		this.ready = true;

	},

	_setOption: function( key, value ) {
		this._super( key, value );

		if ( key === "handle" ) {
			this._setHandleClassName();
		}
	},

	_setHandleClassName: function() {
		var that = this;
		this._removeClass( this.element.find( ".ui-sortable-handle" ), "ui-sortable-handle" );
		$.each( this.items, function() {
			that._addClass(
				this.instance.options.handle ?
					this.item.find( this.instance.options.handle ) :
					this.item,
				"ui-sortable-handle"
			);
		} );
	},

	_destroy: function() {
		this._mouseDestroy();

		for ( var i = this.items.length - 1; i >= 0; i-- ) {
			this.items[ i ].item.removeData( this.widgetName + "-item" );
		}

		return this;
	},

	_mouseCapture: function( event, overrideHandle ) {
		var currentItem = null,
			validHandle = false,
			that = this;

		if ( this.reverting ) {
			return false;
		}

		if ( this.options.disabled || this.options.type === "static" ) {
			return false;
		}

		//We have to refresh the items data once first
		this._refreshItems( event );

		//Find out if the clicked node (or one of its parents) is a actual item in this.items
		$( event.target ).parents().each( function() {
			if ( $.data( this, that.widgetName + "-item" ) === that ) {
				currentItem = $( this );
				return false;
			}
		} );
		if ( $.data( event.target, that.widgetName + "-item" ) === that ) {
			currentItem = $( event.target );
		}

		if ( !currentItem ) {
			return false;
		}
		if ( this.options.handle && !overrideHandle ) {
			$( this.options.handle, currentItem ).find( "*" ).addBack().each( function() {
				if ( this === event.target ) {
					validHandle = true;
				}
			} );
			if ( !validHandle ) {
				return false;
			}
		}

		this.currentItem = currentItem;
		this._removeCurrentsFromItems();
		return true;

	},

	_mouseStart: function( event, overrideHandle, noActivation ) {

		var i, body,
			o = this.options;

		this.currentContainer = this;

		//We only need to call refreshPositions, because the refreshItems call has been moved to
		// mouseCapture
		this.refreshPositions();

		//Prepare the dragged items parent
		this.appendTo = $( o.appendTo !== "parent" ?
				o.appendTo :
				this.currentItem.parent() );

		//Create and append the visible helper
		this.helper = this._createHelper( event );

		//Cache the helper size
		this._cacheHelperProportions();

		/*
		 * - Position generation -
		 * This block generates everything position related - it's the core of draggables.
		 */

		//Cache the margins of the original element
		this._cacheMargins();

		//The element's absolute position on the page minus margins
		this.offset = this.currentItem.offset();
		this.offset = {
			top: this.offset.top - this.margins.top,
			left: this.offset.left - this.margins.left
		};

		$.extend( this.offset, {
			click: { //Where the click happened, relative to the element
				left: event.pageX - this.offset.left,
				top: event.pageY - this.offset.top
			},

			// This is a relative to absolute position minus the actual position calculation -
			// only used for relative positioned helper
			relative: this._getRelativeOffset()
		} );

		// After we get the helper offset, but before we get the parent offset we can
		// change the helper's position to absolute
		// TODO: Still need to figure out a way to make relative sorting possible
		this.helper.css( "position", "absolute" );
		this.cssPosition = this.helper.css( "position" );

		//Adjust the mouse offset relative to the helper if "cursorAt" is supplied
		if ( o.cursorAt ) {
			this._adjustOffsetFromHelper( o.cursorAt );
		}

		//Cache the former DOM position
		this.domPosition = {
			prev: this.currentItem.prev()[ 0 ],
			parent: this.currentItem.parent()[ 0 ]
		};

		// If the helper is not the original, hide the original so it's not playing any role during
		// the drag, won't cause anything bad this way
		if ( this.helper[ 0 ] !== this.currentItem[ 0 ] ) {
			this.currentItem.hide();
		}

		//Create the placeholder
		this._createPlaceholder();

		//Get the next scrolling parent
		this.scrollParent = this.placeholder.scrollParent();

		$.extend( this.offset, {
			parent: this._getParentOffset()
		} );

		//Set a containment if given in the options
		if ( o.containment ) {
			this._setContainment();
		}

		if ( o.cursor && o.cursor !== "auto" ) { // cursor option
			body = this.document.find( "body" );

			// Support: IE
			this.storedCursor = body.css( "cursor" );
			body.css( "cursor", o.cursor );

			this.storedStylesheet =
				$( "<style>*{ cursor: " + o.cursor + " !important; }</style>" ).appendTo( body );
		}

		// We need to make sure to grab the zIndex before setting the
		// opacity, because setting the opacity to anything lower than 1
		// causes the zIndex to change from "auto" to 0.
		if ( o.zIndex ) { // zIndex option
			if ( this.helper.css( "zIndex" ) ) {
				this._storedZIndex = this.helper.css( "zIndex" );
			}
			this.helper.css( "zIndex", o.zIndex );
		}

		if ( o.opacity ) { // opacity option
			if ( this.helper.css( "opacity" ) ) {
				this._storedOpacity = this.helper.css( "opacity" );
			}
			this.helper.css( "opacity", o.opacity );
		}

		//Prepare scrolling
		if ( this.scrollParent[ 0 ] !== this.document[ 0 ] &&
				this.scrollParent[ 0 ].tagName !== "HTML" ) {
			this.overflowOffset = this.scrollParent.offset();
		}

		//Call callbacks
		this._trigger( "start", event, this._uiHash() );

		//Recache the helper size
		if ( !this._preserveHelperProportions ) {
			this._cacheHelperProportions();
		}

		//Post "activate" events to possible containers
		if ( !noActivation ) {
			for ( i = this.containers.length - 1; i >= 0; i-- ) {
				this.containers[ i ]._trigger( "activate", event, this._uiHash( this ) );
			}
		}

		//Prepare possible droppables
		if ( $.ui.ddmanager ) {
			$.ui.ddmanager.current = this;
		}

		if ( $.ui.ddmanager && !o.dropBehaviour ) {
			$.ui.ddmanager.prepareOffsets( this, event );
		}

		this.dragging = true;

		this._addClass( this.helper, "ui-sortable-helper" );

		//Move the helper, if needed
		if ( !this.helper.parent().is( this.appendTo ) ) {
			this.helper.detach().appendTo( this.appendTo );

			//Update position
			this.offset.parent = this._getParentOffset();
		}

		//Generate the original position
		this.position = this.originalPosition = this._generatePosition( event );
		this.originalPageX = event.pageX;
		this.originalPageY = event.pageY;
		this.lastPositionAbs = this.positionAbs = this._convertPositionTo( "absolute" );

		this._mouseDrag( event );

		return true;

	},

	_scroll: function( event ) {
		var o = this.options,
			scrolled = false;

		if ( this.scrollParent[ 0 ] !== this.document[ 0 ] &&
				this.scrollParent[ 0 ].tagName !== "HTML" ) {

			if ( ( this.overflowOffset.top + this.scrollParent[ 0 ].offsetHeight ) -
					event.pageY < o.scrollSensitivity ) {
				this.scrollParent[ 0 ].scrollTop =
					scrolled = this.scrollParent[ 0 ].scrollTop + o.scrollSpeed;
			} else if ( event.pageY - this.overflowOffset.top < o.scrollSensitivity ) {
				this.scrollParent[ 0 ].scrollTop =
					scrolled = this.scrollParent[ 0 ].scrollTop - o.scrollSpeed;
			}

			if ( ( this.overflowOffset.left + this.scrollParent[ 0 ].offsetWidth ) -
					event.pageX < o.scrollSensitivity ) {
				this.scrollParent[ 0 ].scrollLeft = scrolled =
					this.scrollParent[ 0 ].scrollLeft + o.scrollSpeed;
			} else if ( event.pageX - this.overflowOffset.left < o.scrollSensitivity ) {
				this.scrollParent[ 0 ].scrollLeft = scrolled =
					this.scrollParent[ 0 ].scrollLeft - o.scrollSpeed;
			}

		} else {

			if ( event.pageY - this.document.scrollTop() < o.scrollSensitivity ) {
				scrolled = this.document.scrollTop( this.document.scrollTop() - o.scrollSpeed );
			} else if ( this.window.height() - ( event.pageY - this.document.scrollTop() ) <
					o.scrollSensitivity ) {
				scrolled = this.document.scrollTop( this.document.scrollTop() + o.scrollSpeed );
			}

			if ( event.pageX - this.document.scrollLeft() < o.scrollSensitivity ) {
				scrolled = this.document.scrollLeft(
					this.document.scrollLeft() - o.scrollSpeed
				);
			} else if ( this.window.width() - ( event.pageX - this.document.scrollLeft() ) <
					o.scrollSensitivity ) {
				scrolled = this.document.scrollLeft(
					this.document.scrollLeft() + o.scrollSpeed
				);
			}

		}

		return scrolled;
	},

	_mouseDrag: function( event ) {
		var i, item, itemElement, intersection,
			o = this.options;

		//Compute the helpers position
		this.position = this._generatePosition( event );
		this.positionAbs = this._convertPositionTo( "absolute" );

		//Set the helper position
		if ( !this.options.axis || this.options.axis !== "y" ) {
			this.helper[ 0 ].style.left = this.position.left + "px";
		}
		if ( !this.options.axis || this.options.axis !== "x" ) {
			this.helper[ 0 ].style.top = this.position.top + "px";
		}

		//Do scrolling
		if ( o.scroll ) {
			if ( this._scroll( event ) !== false ) {

				//Update item positions used in position checks
				this._refreshItemPositions( true );

				if ( $.ui.ddmanager && !o.dropBehaviour ) {
					$.ui.ddmanager.prepareOffsets( this, event );
				}
			}
		}

		this.dragDirection = {
			vertical: this._getDragVerticalDirection(),
			horizontal: this._getDragHorizontalDirection()
		};

		//Rearrange
		for ( i = this.items.length - 1; i >= 0; i-- ) {

			//Cache variables and intersection, continue if no intersection
			item = this.items[ i ];
			itemElement = item.item[ 0 ];
			intersection = this._intersectsWithPointer( item );
			if ( !intersection ) {
				continue;
			}

			// Only put the placeholder inside the current Container, skip all
			// items from other containers. This works because when moving
			// an item from one container to another the
			// currentContainer is switched before the placeholder is moved.
			//
			// Without this, moving items in "sub-sortables" can cause
			// the placeholder to jitter between the outer and inner container.
			if ( item.instance !== this.currentContainer ) {
				continue;
			}

			// Cannot intersect with itself
			// no useless actions that have been done before
			// no action if the item moved is the parent of the item checked
			if ( itemElement !== this.currentItem[ 0 ] &&
				this.placeholder[ intersection === 1 ?
				"next" : "prev" ]()[ 0 ] !== itemElement &&
				!$.contains( this.placeholder[ 0 ], itemElement ) &&
				( this.options.type === "semi-dynamic" ?
					!$.contains( this.element[ 0 ], itemElement ) :
					true
				)
			) {

				this.direction = intersection === 1 ? "down" : "up";

				if ( this.options.tolerance === "pointer" ||
						this._intersectsWithSides( item ) ) {
					this._rearrange( event, item );
				} else {
					break;
				}

				this._trigger( "change", event, this._uiHash() );
				break;
			}
		}

		//Post events to containers
		this._contactContainers( event );

		//Interconnect with droppables
		if ( $.ui.ddmanager ) {
			$.ui.ddmanager.drag( this, event );
		}

		//Call callbacks
		this._trigger( "sort", event, this._uiHash() );

		this.lastPositionAbs = this.positionAbs;
		return false;

	},

	_mouseStop: function( event, noPropagation ) {

		if ( !event ) {
			return;
		}

		//If we are using droppables, inform the manager about the drop
		if ( $.ui.ddmanager && !this.options.dropBehaviour ) {
			$.ui.ddmanager.drop( this, event );
		}

		if ( this.options.revert ) {
			var that = this,
				cur = this.placeholder.offset(),
				axis = this.options.axis,
				animation = {};

			if ( !axis || axis === "x" ) {
				animation.left = cur.left - this.offset.parent.left - this.margins.left +
					( this.offsetParent[ 0 ] === this.document[ 0 ].body ?
						0 :
						this.offsetParent[ 0 ].scrollLeft
					);
			}
			if ( !axis || axis === "y" ) {
				animation.top = cur.top - this.offset.parent.top - this.margins.top +
					( this.offsetParent[ 0 ] === this.document[ 0 ].body ?
						0 :
						this.offsetParent[ 0 ].scrollTop
					);
			}
			this.reverting = true;
			$( this.helper ).animate(
				animation,
				parseInt( this.options.revert, 10 ) || 500,
				function() {
					that._clear( event );
				}
			);
		} else {
			this._clear( event, noPropagation );
		}

		return false;

	},

	cancel: function() {

		if ( this.dragging ) {

			this._mouseUp( new $.Event( "mouseup", { target: null } ) );

			if ( this.options.helper === "original" ) {
				this.currentItem.css( this._storedCSS );
				this._removeClass( this.currentItem, "ui-sortable-helper" );
			} else {
				this.currentItem.show();
			}

			//Post deactivating events to containers
			for ( var i = this.containers.length - 1; i >= 0; i-- ) {
				this.containers[ i ]._trigger( "deactivate", null, this._uiHash( this ) );
				if ( this.containers[ i ].containerCache.over ) {
					this.containers[ i ]._trigger( "out", null, this._uiHash( this ) );
					this.containers[ i ].containerCache.over = 0;
				}
			}

		}

		if ( this.placeholder ) {

			//$(this.placeholder[0]).remove(); would have been the jQuery way - unfortunately,
			// it unbinds ALL events from the original node!
			if ( this.placeholder[ 0 ].parentNode ) {
				this.placeholder[ 0 ].parentNode.removeChild( this.placeholder[ 0 ] );
			}
			if ( this.options.helper !== "original" && this.helper &&
					this.helper[ 0 ].parentNode ) {
				this.helper.remove();
			}

			$.extend( this, {
				helper: null,
				dragging: false,
				reverting: false,
				_noFinalSort: null
			} );

			if ( this.domPosition.prev ) {
				$( this.domPosition.prev ).after( this.currentItem );
			} else {
				$( this.domPosition.parent ).prepend( this.currentItem );
			}
		}

		return this;

	},

	serialize: function( o ) {

		var items = this._getItemsAsjQuery( o && o.connected ),
			str = [];
		o = o || {};

		$( items ).each( function() {
			var res = ( $( o.item || this ).attr( o.attribute || "id" ) || "" )
				.match( o.expression || ( /(.+)[\-=_](.+)/ ) );
			if ( res ) {
				str.push(
					( o.key || res[ 1 ] + "[]" ) +
					"=" + ( o.key && o.expression ? res[ 1 ] : res[ 2 ] ) );
			}
		} );

		if ( !str.length && o.key ) {
			str.push( o.key + "=" );
		}

		return str.join( "&" );

	},

	toArray: function( o ) {

		var items = this._getItemsAsjQuery( o && o.connected ),
			ret = [];

		o = o || {};

		items.each( function() {
			ret.push( $( o.item || this ).attr( o.attribute || "id" ) || "" );
		} );
		return ret;

	},

	/* Be careful with the following core functions */
	_intersectsWith: function( item ) {

		var x1 = this.positionAbs.left,
			x2 = x1 + this.helperProportions.width,
			y1 = this.positionAbs.top,
			y2 = y1 + this.helperProportions.height,
			l = item.left,
			r = l + item.width,
			t = item.top,
			b = t + item.height,
			dyClick = this.offset.click.top,
			dxClick = this.offset.click.left,
			isOverElementHeight = ( this.options.axis === "x" ) || ( ( y1 + dyClick ) > t &&
				( y1 + dyClick ) < b ),
			isOverElementWidth = ( this.options.axis === "y" ) || ( ( x1 + dxClick ) > l &&
				( x1 + dxClick ) < r ),
			isOverElement = isOverElementHeight && isOverElementWidth;

		if ( this.options.tolerance === "pointer" ||
			this.options.forcePointerForContainers ||
			( this.options.tolerance !== "pointer" &&
				this.helperProportions[ this.floating ? "width" : "height" ] >
				item[ this.floating ? "width" : "height" ] )
		) {
			return isOverElement;
		} else {

			return ( l < x1 + ( this.helperProportions.width / 2 ) && // Right Half
				x2 - ( this.helperProportions.width / 2 ) < r && // Left Half
				t < y1 + ( this.helperProportions.height / 2 ) && // Bottom Half
				y2 - ( this.helperProportions.height / 2 ) < b ); // Top Half

		}
	},

	_intersectsWithPointer: function( item ) {
		var verticalDirection, horizontalDirection,
			isOverElementHeight = ( this.options.axis === "x" ) ||
				this._isOverAxis(
					this.positionAbs.top + this.offset.click.top, item.top, item.height ),
			isOverElementWidth = ( this.options.axis === "y" ) ||
				this._isOverAxis(
					this.positionAbs.left + this.offset.click.left, item.left, item.width ),
			isOverElement = isOverElementHeight && isOverElementWidth;

		if ( !isOverElement ) {
			return false;
		}

		verticalDirection = this.dragDirection.vertical;
		horizontalDirection = this.dragDirection.horizontal;

		return this.floating ?
			( ( horizontalDirection === "right" || verticalDirection === "down" ) ? 2 : 1 ) :
			( verticalDirection && ( verticalDirection === "down" ? 2 : 1 ) );

	},

	_intersectsWithSides: function( item ) {

		var isOverBottomHalf = this._isOverAxis( this.positionAbs.top +
				this.offset.click.top, item.top + ( item.height / 2 ), item.height ),
			isOverRightHalf = this._isOverAxis( this.positionAbs.left +
				this.offset.click.left, item.left + ( item.width / 2 ), item.width ),
			verticalDirection = this.dragDirection.vertical,
			horizontalDirection = this.dragDirection.horizontal;

		if ( this.floating && horizontalDirection ) {
			return ( ( horizontalDirection === "right" && isOverRightHalf ) ||
				( horizontalDirection === "left" && !isOverRightHalf ) );
		} else {
			return verticalDirection && ( ( verticalDirection === "down" && isOverBottomHalf ) ||
				( verticalDirection === "up" && !isOverBottomHalf ) );
		}

	},

	_getDragVerticalDirection: function() {
		var delta = this.positionAbs.top - this.lastPositionAbs.top;
		return delta !== 0 && ( delta > 0 ? "down" : "up" );
	},

	_getDragHorizontalDirection: function() {
		var delta = this.positionAbs.left - this.lastPositionAbs.left;
		return delta !== 0 && ( delta > 0 ? "right" : "left" );
	},

	refresh: function( event ) {
		this._refreshItems( event );
		this._setHandleClassName();
		this.refreshPositions();
		return this;
	},

	_connectWith: function() {
		var options = this.options;
		return options.connectWith.constructor === String ?
			[ options.connectWith ] :
			options.connectWith;
	},

	_getItemsAsjQuery: function( connected ) {

		var i, j, cur, inst,
			items = [],
			queries = [],
			connectWith = this._connectWith();

		if ( connectWith && connected ) {
			for ( i = connectWith.length - 1; i >= 0; i-- ) {
				cur = $( connectWith[ i ], this.document[ 0 ] );
				for ( j = cur.length - 1; j >= 0; j-- ) {
					inst = $.data( cur[ j ], this.widgetFullName );
					if ( inst && inst !== this && !inst.options.disabled ) {
						queries.push( [ typeof inst.options.items === "function" ?
							inst.options.items.call( inst.element ) :
							$( inst.options.items, inst.element )
								.not( ".ui-sortable-helper" )
								.not( ".ui-sortable-placeholder" ), inst ] );
					}
				}
			}
		}

		queries.push( [ typeof this.options.items === "function" ?
			this.options.items
				.call( this.element, null, { options: this.options, item: this.currentItem } ) :
			$( this.options.items, this.element )
				.not( ".ui-sortable-helper" )
				.not( ".ui-sortable-placeholder" ), this ] );

		function addItems() {
			items.push( this );
		}
		for ( i = queries.length - 1; i >= 0; i-- ) {
			queries[ i ][ 0 ].each( addItems );
		}

		return $( items );

	},

	_removeCurrentsFromItems: function() {

		var list = this.currentItem.find( ":data(" + this.widgetName + "-item)" );

		this.items = $.grep( this.items, function( item ) {
			for ( var j = 0; j < list.length; j++ ) {
				if ( list[ j ] === item.item[ 0 ] ) {
					return false;
				}
			}
			return true;
		} );

	},

	_refreshItems: function( event ) {

		this.items = [];
		this.containers = [ this ];

		var i, j, cur, inst, targetData, _queries, item, queriesLength,
			items = this.items,
			queries = [ [ typeof this.options.items === "function" ?
				this.options.items.call( this.element[ 0 ], event, { item: this.currentItem } ) :
				$( this.options.items, this.element ), this ] ],
			connectWith = this._connectWith();

		//Shouldn't be run the first time through due to massive slow-down
		if ( connectWith && this.ready ) {
			for ( i = connectWith.length - 1; i >= 0; i-- ) {
				cur = $( connectWith[ i ], this.document[ 0 ] );
				for ( j = cur.length - 1; j >= 0; j-- ) {
					inst = $.data( cur[ j ], this.widgetFullName );
					if ( inst && inst !== this && !inst.options.disabled ) {
						queries.push( [ typeof inst.options.items === "function" ?
							inst.options.items
								.call( inst.element[ 0 ], event, { item: this.currentItem } ) :
							$( inst.options.items, inst.element ), inst ] );
						this.containers.push( inst );
					}
				}
			}
		}

		for ( i = queries.length - 1; i >= 0; i-- ) {
			targetData = queries[ i ][ 1 ];
			_queries = queries[ i ][ 0 ];

			for ( j = 0, queriesLength = _queries.length; j < queriesLength; j++ ) {
				item = $( _queries[ j ] );

				// Data for target checking (mouse manager)
				item.data( this.widgetName + "-item", targetData );

				items.push( {
					item: item,
					instance: targetData,
					width: 0, height: 0,
					left: 0, top: 0
				} );
			}
		}

	},

	_refreshItemPositions: function( fast ) {
		var i, item, t, p;

		for ( i = this.items.length - 1; i >= 0; i-- ) {
			item = this.items[ i ];

			//We ignore calculating positions of all connected containers when we're not over them
			if ( this.currentContainer && item.instance !== this.currentContainer &&
					item.item[ 0 ] !== this.currentItem[ 0 ] ) {
				continue;
			}

			t = this.options.toleranceElement ?
				$( this.options.toleranceElement, item.item ) :
				item.item;

			if ( !fast ) {
				item.width = t.outerWidth();
				item.height = t.outerHeight();
			}

			p = t.offset();
			item.left = p.left;
			item.top = p.top;
		}
	},

	refreshPositions: function( fast ) {

		// Determine whether items are being displayed horizontally
		this.floating = this.items.length ?
			this.options.axis === "x" || this._isFloating( this.items[ 0 ].item ) :
			false;

		// This has to be redone because due to the item being moved out/into the offsetParent,
		// the offsetParent's position will change
		if ( this.offsetParent && this.helper ) {
			this.offset.parent = this._getParentOffset();
		}

		this._refreshItemPositions( fast );

		var i, p;

		if ( this.options.custom && this.options.custom.refreshContainers ) {
			this.options.custom.refreshContainers.call( this );
		} else {
			for ( i = this.containers.length - 1; i >= 0; i-- ) {
				p = this.containers[ i ].element.offset();
				this.containers[ i ].containerCache.left = p.left;
				this.containers[ i ].containerCache.top = p.top;
				this.containers[ i ].containerCache.width =
					this.containers[ i ].element.outerWidth();
				this.containers[ i ].containerCache.height =
					this.containers[ i ].element.outerHeight();
			}
		}

		return this;
	},

	_createPlaceholder: function( that ) {
		that = that || this;
		var className, nodeName,
			o = that.options;

		if ( !o.placeholder || o.placeholder.constructor === String ) {
			className = o.placeholder;
			nodeName = that.currentItem[ 0 ].nodeName.toLowerCase();
			o.placeholder = {
				element: function() {

					var element = $( "<" + nodeName + ">", that.document[ 0 ] );

					that._addClass( element, "ui-sortable-placeholder",
							className || that.currentItem[ 0 ].className )
						._removeClass( element, "ui-sortable-helper" );

					if ( nodeName === "tbody" ) {
						that._createTrPlaceholder(
							that.currentItem.find( "tr" ).eq( 0 ),
							$( "<tr>", that.document[ 0 ] ).appendTo( element )
						);
					} else if ( nodeName === "tr" ) {
						that._createTrPlaceholder( that.currentItem, element );
					} else if ( nodeName === "img" ) {
						element.attr( "src", that.currentItem.attr( "src" ) );
					}

					if ( !className ) {
						element.css( "visibility", "hidden" );
					}

					return element;
				},
				update: function( container, p ) {

					// 1. If a className is set as 'placeholder option, we don't force sizes -
					// the class is responsible for that
					// 2. The option 'forcePlaceholderSize can be enabled to force it even if a
					// class name is specified
					if ( className && !o.forcePlaceholderSize ) {
						return;
					}

					// If the element doesn't have a actual height or width by itself (without
					// styles coming from a stylesheet), it receives the inline height and width
					// from the dragged item. Or, if it's a tbody or tr, it's going to have a height
					// anyway since we're populating them with <td>s above, but they're unlikely to
					// be the correct height on their own if the row heights are dynamic, so we'll
					// always assign the height of the dragged item given forcePlaceholderSize
					// is true.
					if ( !p.height() || ( o.forcePlaceholderSize &&
							( nodeName === "tbody" || nodeName === "tr" ) ) ) {
						p.height(
							that.currentItem.innerHeight() -
							parseInt( that.currentItem.css( "paddingTop" ) || 0, 10 ) -
							parseInt( that.currentItem.css( "paddingBottom" ) || 0, 10 ) );
					}
					if ( !p.width() ) {
						p.width(
							that.currentItem.innerWidth() -
							parseInt( that.currentItem.css( "paddingLeft" ) || 0, 10 ) -
							parseInt( that.currentItem.css( "paddingRight" ) || 0, 10 ) );
					}
				}
			};
		}

		//Create the placeholder
		that.placeholder = $( o.placeholder.element.call( that.element, that.currentItem ) );

		//Append it after the actual current item
		that.currentItem.after( that.placeholder );

		//Update the size of the placeholder (TODO: Logic to fuzzy, see line 316/317)
		o.placeholder.update( that, that.placeholder );

	},

	_createTrPlaceholder: function( sourceTr, targetTr ) {
		var that = this;

		sourceTr.children().each( function() {
			$( "<td>&#160;</td>", that.document[ 0 ] )
				.attr( "colspan", $( this ).attr( "colspan" ) || 1 )
				.appendTo( targetTr );
		} );
	},

	_contactContainers: function( event ) {
		var i, j, dist, itemWithLeastDistance, posProperty, sizeProperty, cur, nearBottom,
			floating, axis,
			innermostContainer = null,
			innermostIndex = null;

		// Get innermost container that intersects with item
		for ( i = this.containers.length - 1; i >= 0; i-- ) {

			// Never consider a container that's located within the item itself
			if ( $.contains( this.currentItem[ 0 ], this.containers[ i ].element[ 0 ] ) ) {
				continue;
			}

			if ( this._intersectsWith( this.containers[ i ].containerCache ) ) {

				// If we've already found a container and it's more "inner" than this, then continue
				if ( innermostContainer &&
						$.contains(
							this.containers[ i ].element[ 0 ],
							innermostContainer.element[ 0 ] ) ) {
					continue;
				}

				innermostContainer = this.containers[ i ];
				innermostIndex = i;

			} else {

				// container doesn't intersect. trigger "out" event if necessary
				if ( this.containers[ i ].containerCache.over ) {
					this.containers[ i ]._trigger( "out", event, this._uiHash( this ) );
					this.containers[ i ].containerCache.over = 0;
				}
			}

		}

		// If no intersecting containers found, return
		if ( !innermostContainer ) {
			return;
		}

		// Move the item into the container if it's not there already
		if ( this.containers.length === 1 ) {
			if ( !this.containers[ innermostIndex ].containerCache.over ) {
				this.containers[ innermostIndex ]._trigger( "over", event, this._uiHash( this ) );
				this.containers[ innermostIndex ].containerCache.over = 1;
			}
		} else {

			// When entering a new container, we will find the item with the least distance and
			// append our item near it
			dist = 10000;
			itemWithLeastDistance = null;
			floating = innermostContainer.floating || this._isFloating( this.currentItem );
			posProperty = floating ? "left" : "top";
			sizeProperty = floating ? "width" : "height";
			axis = floating ? "pageX" : "pageY";

			for ( j = this.items.length - 1; j >= 0; j-- ) {
				if ( !$.contains(
						this.containers[ innermostIndex ].element[ 0 ], this.items[ j ].item[ 0 ] )
				) {
					continue;
				}
				if ( this.items[ j ].item[ 0 ] === this.currentItem[ 0 ] ) {
					continue;
				}

				cur = this.items[ j ].item.offset()[ posProperty ];
				nearBottom = false;
				if ( event[ axis ] - cur > this.items[ j ][ sizeProperty ] / 2 ) {
					nearBottom = true;
				}

				if ( Math.abs( event[ axis ] - cur ) < dist ) {
					dist = Math.abs( event[ axis ] - cur );
					itemWithLeastDistance = this.items[ j ];
					this.direction = nearBottom ? "up" : "down";
				}
			}

			//Check if dropOnEmpty is enabled
			if ( !itemWithLeastDistance && !this.options.dropOnEmpty ) {
				return;
			}

			if ( this.currentContainer === this.containers[ innermostIndex ] ) {
				if ( !this.currentContainer.containerCache.over ) {
					this.containers[ innermostIndex ]._trigger( "over", event, this._uiHash() );
					this.currentContainer.containerCache.over = 1;
				}
				return;
			}

			if ( itemWithLeastDistance ) {
				this._rearrange( event, itemWithLeastDistance, null, true );
			} else {
				this._rearrange( event, null, this.containers[ innermostIndex ].element, true );
			}
			this._trigger( "change", event, this._uiHash() );
			this.containers[ innermostIndex ]._trigger( "change", event, this._uiHash( this ) );
			this.currentContainer = this.containers[ innermostIndex ];

			//Update the placeholder
			this.options.placeholder.update( this.currentContainer, this.placeholder );

			//Update scrollParent
			this.scrollParent = this.placeholder.scrollParent();

			//Update overflowOffset
			if ( this.scrollParent[ 0 ] !== this.document[ 0 ] &&
					this.scrollParent[ 0 ].tagName !== "HTML" ) {
				this.overflowOffset = this.scrollParent.offset();
			}

			this.containers[ innermostIndex ]._trigger( "over", event, this._uiHash( this ) );
			this.containers[ innermostIndex ].containerCache.over = 1;
		}

	},

	_createHelper: function( event ) {

		var o = this.options,
			helper = typeof o.helper === "function" ?
				$( o.helper.apply( this.element[ 0 ], [ event, this.currentItem ] ) ) :
				( o.helper === "clone" ? this.currentItem.clone() : this.currentItem );

		//Add the helper to the DOM if that didn't happen already
		if ( !helper.parents( "body" ).length ) {
			this.appendTo[ 0 ].appendChild( helper[ 0 ] );
		}

		if ( helper[ 0 ] === this.currentItem[ 0 ] ) {
			this._storedCSS = {
				width: this.currentItem[ 0 ].style.width,
				height: this.currentItem[ 0 ].style.height,
				position: this.currentItem.css( "position" ),
				top: this.currentItem.css( "top" ),
				left: this.currentItem.css( "left" )
			};
		}

		if ( !helper[ 0 ].style.width || o.forceHelperSize ) {
			helper.width( this.currentItem.width() );
		}
		if ( !helper[ 0 ].style.height || o.forceHelperSize ) {
			helper.height( this.currentItem.height() );
		}

		return helper;

	},

	_adjustOffsetFromHelper: function( obj ) {
		if ( typeof obj === "string" ) {
			obj = obj.split( " " );
		}
		if ( Array.isArray( obj ) ) {
			obj = { left: +obj[ 0 ], top: +obj[ 1 ] || 0 };
		}
		if ( "left" in obj ) {
			this.offset.click.left = obj.left + this.margins.left;
		}
		if ( "right" in obj ) {
			this.offset.click.left = this.helperProportions.width - obj.right + this.margins.left;
		}
		if ( "top" in obj ) {
			this.offset.click.top = obj.top + this.margins.top;
		}
		if ( "bottom" in obj ) {
			this.offset.click.top = this.helperProportions.height - obj.bottom + this.margins.top;
		}
	},

	_getParentOffset: function() {

		//Get the offsetParent and cache its position
		this.offsetParent = this.helper.offsetParent();
		var po = this.offsetParent.offset();

		// This is a special case where we need to modify a offset calculated on start, since the
		// following happened:
		// 1. The position of the helper is absolute, so it's position is calculated based on the
		// next positioned parent
		// 2. The actual offset parent is a child of the scroll parent, and the scroll parent isn't
		// the document, which means that the scroll is included in the initial calculation of the
		// offset of the parent, and never recalculated upon drag
		if ( this.cssPosition === "absolute" && this.scrollParent[ 0 ] !== this.document[ 0 ] &&
				$.contains( this.scrollParent[ 0 ], this.offsetParent[ 0 ] ) ) {
			po.left += this.scrollParent.scrollLeft();
			po.top += this.scrollParent.scrollTop();
		}

		// This needs to be actually done for all browsers, since pageX/pageY includes this
		// information with an ugly IE fix
		if ( this.offsetParent[ 0 ] === this.document[ 0 ].body ||
				( this.offsetParent[ 0 ].tagName &&
				this.offsetParent[ 0 ].tagName.toLowerCase() === "html" && $.ui.ie ) ) {
			po = { top: 0, left: 0 };
		}

		return {
			top: po.top + ( parseInt( this.offsetParent.css( "borderTopWidth" ), 10 ) || 0 ),
			left: po.left + ( parseInt( this.offsetParent.css( "borderLeftWidth" ), 10 ) || 0 )
		};

	},

	_getRelativeOffset: function() {

		if ( this.cssPosition === "relative" ) {
			var p = this.currentItem.position();
			return {
				top: p.top - ( parseInt( this.helper.css( "top" ), 10 ) || 0 ) +
					this.scrollParent.scrollTop(),
				left: p.left - ( parseInt( this.helper.css( "left" ), 10 ) || 0 ) +
					this.scrollParent.scrollLeft()
			};
		} else {
			return { top: 0, left: 0 };
		}

	},

	_cacheMargins: function() {
		this.margins = {
			left: ( parseInt( this.currentItem.css( "marginLeft" ), 10 ) || 0 ),
			top: ( parseInt( this.currentItem.css( "marginTop" ), 10 ) || 0 )
		};
	},

	_cacheHelperProportions: function() {
		this.helperProportions = {
			width: this.helper.outerWidth(),
			height: this.helper.outerHeight()
		};
	},

	_setContainment: function() {

		var ce, co, over,
			o = this.options;
		if ( o.containment === "parent" ) {
			o.containment = this.helper[ 0 ].parentNode;
		}
		if ( o.containment === "document" || o.containment === "window" ) {
			this.containment = [
				0 - this.offset.relative.left - this.offset.parent.left,
				0 - this.offset.relative.top - this.offset.parent.top,
				o.containment === "document" ?
					this.document.width() :
					this.window.width() - this.helperProportions.width - this.margins.left,
				( o.containment === "document" ?
					( this.document.height() || document.body.parentNode.scrollHeight ) :
					this.window.height() || this.document[ 0 ].body.parentNode.scrollHeight
				) - this.helperProportions.height - this.margins.top
			];
		}

		if ( !( /^(document|window|parent)$/ ).test( o.containment ) ) {
			ce = $( o.containment )[ 0 ];
			co = $( o.containment ).offset();
			over = ( $( ce ).css( "overflow" ) !== "hidden" );

			this.containment = [
				co.left + ( parseInt( $( ce ).css( "borderLeftWidth" ), 10 ) || 0 ) +
					( parseInt( $( ce ).css( "paddingLeft" ), 10 ) || 0 ) - this.margins.left,
				co.top + ( parseInt( $( ce ).css( "borderTopWidth" ), 10 ) || 0 ) +
					( parseInt( $( ce ).css( "paddingTop" ), 10 ) || 0 ) - this.margins.top,
				co.left + ( over ? Math.max( ce.scrollWidth, ce.offsetWidth ) : ce.offsetWidth ) -
					( parseInt( $( ce ).css( "borderLeftWidth" ), 10 ) || 0 ) -
					( parseInt( $( ce ).css( "paddingRight" ), 10 ) || 0 ) -
					this.helperProportions.width - this.margins.left,
				co.top + ( over ? Math.max( ce.scrollHeight, ce.offsetHeight ) : ce.offsetHeight ) -
					( parseInt( $( ce ).css( "borderTopWidth" ), 10 ) || 0 ) -
					( parseInt( $( ce ).css( "paddingBottom" ), 10 ) || 0 ) -
					this.helperProportions.height - this.margins.top
			];
		}

	},

	_convertPositionTo: function( d, pos ) {

		if ( !pos ) {
			pos = this.position;
		}
		var mod = d === "absolute" ? 1 : -1,
			scroll = this.cssPosition === "absolute" &&
				!( this.scrollParent[ 0 ] !== this.document[ 0 ] &&
				$.contains( this.scrollParent[ 0 ], this.offsetParent[ 0 ] ) ) ?
					this.offsetParent :
					this.scrollParent,
			scrollIsRootNode = ( /(html|body)/i ).test( scroll[ 0 ].tagName );

		return {
			top: (

				// The absolute mouse position
				pos.top	+

				// Only for relative positioned nodes: Relative offset from element to offset parent
				this.offset.relative.top * mod +

				// The offsetParent's offset without borders (offset + border)
				this.offset.parent.top * mod -
				( ( this.cssPosition === "fixed" ?
					-this.scrollParent.scrollTop() :
					( scrollIsRootNode ? 0 : scroll.scrollTop() ) ) * mod )
			),
			left: (

				// The absolute mouse position
				pos.left +

				// Only for relative positioned nodes: Relative offset from element to offset parent
				this.offset.relative.left * mod +

				// The offsetParent's offset without borders (offset + border)
				this.offset.parent.left * mod	-
				( ( this.cssPosition === "fixed" ?
					-this.scrollParent.scrollLeft() : scrollIsRootNode ? 0 :
					scroll.scrollLeft() ) * mod )
			)
		};

	},

	_generatePosition: function( event ) {

		var top, left,
			o = this.options,
			pageX = event.pageX,
			pageY = event.pageY,
			scroll = this.cssPosition === "absolute" &&
				!( this.scrollParent[ 0 ] !== this.document[ 0 ] &&
				$.contains( this.scrollParent[ 0 ], this.offsetParent[ 0 ] ) ) ?
					this.offsetParent :
					this.scrollParent,
				scrollIsRootNode = ( /(html|body)/i ).test( scroll[ 0 ].tagName );

		// This is another very weird special case that only happens for relative elements:
		// 1. If the css position is relative
		// 2. and the scroll parent is the document or similar to the offset parent
		// we have to refresh the relative offset during the scroll so there are no jumps
		if ( this.cssPosition === "relative" && !( this.scrollParent[ 0 ] !== this.document[ 0 ] &&
				this.scrollParent[ 0 ] !== this.offsetParent[ 0 ] ) ) {
			this.offset.relative = this._getRelativeOffset();
		}

		/*
		 * - Position constraining -
		 * Constrain the position to a mix of grid, containment.
		 */

		if ( this.originalPosition ) { //If we are not dragging yet, we won't check for options

			if ( this.containment ) {
				if ( event.pageX - this.offset.click.left < this.containment[ 0 ] ) {
					pageX = this.containment[ 0 ] + this.offset.click.left;
				}
				if ( event.pageY - this.offset.click.top < this.containment[ 1 ] ) {
					pageY = this.containment[ 1 ] + this.offset.click.top;
				}
				if ( event.pageX - this.offset.click.left > this.containment[ 2 ] ) {
					pageX = this.containment[ 2 ] + this.offset.click.left;
				}
				if ( event.pageY - this.offset.click.top > this.containment[ 3 ] ) {
					pageY = this.containment[ 3 ] + this.offset.click.top;
				}
			}

			if ( o.grid ) {
				top = this.originalPageY + Math.round( ( pageY - this.originalPageY ) /
					o.grid[ 1 ] ) * o.grid[ 1 ];
				pageY = this.containment ?
					( ( top - this.offset.click.top >= this.containment[ 1 ] &&
						top - this.offset.click.top <= this.containment[ 3 ] ) ?
							top :
							( ( top - this.offset.click.top >= this.containment[ 1 ] ) ?
								top - o.grid[ 1 ] : top + o.grid[ 1 ] ) ) :
								top;

				left = this.originalPageX + Math.round( ( pageX - this.originalPageX ) /
					o.grid[ 0 ] ) * o.grid[ 0 ];
				pageX = this.containment ?
					( ( left - this.offset.click.left >= this.containment[ 0 ] &&
						left - this.offset.click.left <= this.containment[ 2 ] ) ?
							left :
							( ( left - this.offset.click.left >= this.containment[ 0 ] ) ?
								left - o.grid[ 0 ] : left + o.grid[ 0 ] ) ) :
								left;
			}

		}

		return {
			top: (

				// The absolute mouse position
				pageY -

				// Click offset (relative to the element)
				this.offset.click.top -

				// Only for relative positioned nodes: Relative offset from element to offset parent
				this.offset.relative.top -

				// The offsetParent's offset without borders (offset + border)
				this.offset.parent.top +
				( ( this.cssPosition === "fixed" ?
					-this.scrollParent.scrollTop() :
					( scrollIsRootNode ? 0 : scroll.scrollTop() ) ) )
			),
			left: (

				// The absolute mouse position
				pageX -

				// Click offset (relative to the element)
				this.offset.click.left -

				// Only for relative positioned nodes: Relative offset from element to offset parent
				this.offset.relative.left -

				// The offsetParent's offset without borders (offset + border)
				this.offset.parent.left +
				( ( this.cssPosition === "fixed" ?
					-this.scrollParent.scrollLeft() :
					scrollIsRootNode ? 0 : scroll.scrollLeft() ) )
			)
		};

	},

	_rearrange: function( event, i, a, hardRefresh ) {

		if ( a ) {
			a[ 0 ].appendChild( this.placeholder[ 0 ] );
		} else {
			i.item[ 0 ].parentNode.insertBefore( this.placeholder[ 0 ],
				( this.direction === "down" ? i.item[ 0 ] : i.item[ 0 ].nextSibling ) );
		}

		//Various things done here to improve the performance:
		// 1. we create a setTimeout, that calls refreshPositions
		// 2. on the instance, we have a counter variable, that get's higher after every append
		// 3. on the local scope, we copy the counter variable, and check in the timeout,
		// if it's still the same
		// 4. this lets only the last addition to the timeout stack through
		this.counter = this.counter ? ++this.counter : 1;
		var counter = this.counter;

		this._delay( function() {
			if ( counter === this.counter ) {

				//Precompute after each DOM insertion, NOT on mousemove
				this.refreshPositions( !hardRefresh );
			}
		} );

	},

	_clear: function( event, noPropagation ) {

		this.reverting = false;

		// We delay all events that have to be triggered to after the point where the placeholder
		// has been removed and everything else normalized again
		var i,
			delayedTriggers = [];

		// We first have to update the dom position of the actual currentItem
		// Note: don't do it if the current item is already removed (by a user), or it gets
		// reappended (see #4088)
		if ( !this._noFinalSort && this.currentItem.parent().length ) {
			this.placeholder.before( this.currentItem );
		}
		this._noFinalSort = null;

		if ( this.helper[ 0 ] === this.currentItem[ 0 ] ) {
			for ( i in this._storedCSS ) {
				if ( this._storedCSS[ i ] === "auto" || this._storedCSS[ i ] === "static" ) {
					this._storedCSS[ i ] = "";
				}
			}
			this.currentItem.css( this._storedCSS );
			this._removeClass( this.currentItem, "ui-sortable-helper" );
		} else {
			this.currentItem.show();
		}

		if ( this.fromOutside && !noPropagation ) {
			delayedTriggers.push( function( event ) {
				this._trigger( "receive", event, this._uiHash( this.fromOutside ) );
			} );
		}
		if ( ( this.fromOutside ||
				this.domPosition.prev !==
				this.currentItem.prev().not( ".ui-sortable-helper" )[ 0 ] ||
				this.domPosition.parent !== this.currentItem.parent()[ 0 ] ) && !noPropagation ) {

			// Trigger update callback if the DOM position has changed
			delayedTriggers.push( function( event ) {
				this._trigger( "update", event, this._uiHash() );
			} );
		}

		// Check if the items Container has Changed and trigger appropriate
		// events.
		if ( this !== this.currentContainer ) {
			if ( !noPropagation ) {
				delayedTriggers.push( function( event ) {
					this._trigger( "remove", event, this._uiHash() );
				} );
				delayedTriggers.push( ( function( c ) {
					return function( event ) {
						c._trigger( "receive", event, this._uiHash( this ) );
					};
				} ).call( this, this.currentContainer ) );
				delayedTriggers.push( ( function( c ) {
					return function( event ) {
						c._trigger( "update", event, this._uiHash( this ) );
					};
				} ).call( this, this.currentContainer ) );
			}
		}

		//Post events to containers
		function delayEvent( type, instance, container ) {
			return function( event ) {
				container._trigger( type, event, instance._uiHash( instance ) );
			};
		}
		for ( i = this.containers.length - 1; i >= 0; i-- ) {
			if ( !noPropagation ) {
				delayedTriggers.push( delayEvent( "deactivate", this, this.containers[ i ] ) );
			}
			if ( this.containers[ i ].containerCache.over ) {
				delayedTriggers.push( delayEvent( "out", this, this.containers[ i ] ) );
				this.containers[ i ].containerCache.over = 0;
			}
		}

		//Do what was originally in plugins
		if ( this.storedCursor ) {
			this.document.find( "body" ).css( "cursor", this.storedCursor );
			this.storedStylesheet.remove();
		}
		if ( this._storedOpacity ) {
			this.helper.css( "opacity", this._storedOpacity );
		}
		if ( this._storedZIndex ) {
			this.helper.css( "zIndex", this._storedZIndex === "auto" ? "" : this._storedZIndex );
		}

		this.dragging = false;

		if ( !noPropagation ) {
			this._trigger( "beforeStop", event, this._uiHash() );
		}

		//$(this.placeholder[0]).remove(); would have been the jQuery way - unfortunately,
		// it unbinds ALL events from the original node!
		this.placeholder[ 0 ].parentNode.removeChild( this.placeholder[ 0 ] );

		if ( !this.cancelHelperRemoval ) {
			if ( this.helper[ 0 ] !== this.currentItem[ 0 ] ) {
				this.helper.remove();
			}
			this.helper = null;
		}

		if ( !noPropagation ) {
			for ( i = 0; i < delayedTriggers.length; i++ ) {

				// Trigger all delayed events
				delayedTriggers[ i ].call( this, event );
			}
			this._trigger( "stop", event, this._uiHash() );
		}

		this.fromOutside = false;
		return !this.cancelHelperRemoval;

	},

	_trigger: function() {
		if ( $.Widget.prototype._trigger.apply( this, arguments ) === false ) {
			this.cancel();
		}
	},

	_uiHash: function( _inst ) {
		var inst = _inst || this;
		return {
			helper: inst.helper,
			placeholder: inst.placeholder || $( [] ),
			position: inst.position,
			originalPosition: inst.originalPosition,
			offset: inst.positionAbs,
			item: inst.currentItem,
			sender: _inst ? _inst.element : null
		};
	}

} );

} );
December 29, 2020 – Base de données MCPV "Prestataires"

Day: December 29, 2020

Building up to orgasm (even if it doesn’t actually happen) can

31 Greatest Clitoral Vibrators In 2025, According To Specialists Palm vibrators are named for the fact that they fit into, yep, the palm of your hand. Most have a slightly curved form that allows them to rest in your vulva hands-free when you’re mendacity down, Wright says. Since they have a larger surface area than…

Read More

Finally, there are Bondage merchandise that may enhance

27 Finest Intercourse Toy Shops Per Evaluations The Place To Buy Intercourse Toys Online Its mix of rumbly and buzzy sensations made it open for various customers, whereas the big selection of 7 patterns and a pair of intensity settings made it easy to customise the expertise with or with out the mobile app. The…

Read More

Replica Hermès baggage have zero resale worth and can’t be

Duplicate Hermes Birkin 25cm Baggage When purchasing for duplicate Hermès luggage you possibly can expect to cope with sellers that are primarily situated in Asia. These sellers have a variety of experience and you want to goal to shop with the ones which have been crafting reproduction Hermès handbags for years. Below you will see…

Read More

For years, the marketing strategy behind this look has been

The Under $150 Hermès Mini Kelly Bag Dupe I Like The Steve Madden sandals nonetheless wouldn’t have white stitching replica hermes replica bags hermes wallets, but the colour match and other particulars do their part to make this a fantastic possibility. As the Hermès Oran sandal is certainly one of the most iconic styles on…

Read More

While I love Goyard’s chic leather-based tote bags and trendy

Do You Have Got To Buy Reproduction Designer Handbags? Professionals And Cons Asian Magnificence replica bags replica bags, Kpop, & Journey While the Neverfull offers model status, these budget-friendly options present a classy and practical selection anyone can afford. The checkered print is so lovely especially on these roomy totes. Choose respected sellers, and check…

Read More

This includes Gucci designer dupes or Louis Vuitton designer

Best Gucci Loafer Mule Dupes: Chic Alternatives Under $150 They are generally durable yeezy slide, high-quality and a great option for well-built shoes at an affordable price point. As promised, I’m now excited to reveal the best DHgate sellers that I discovered for replica shoes, based on my extensive research and evaluation. If the pair…

Read More

With real glans and exquisite veining

Realistic Dildos Lifelike Dildos Shop Realistic Dildos Online This is a manual lifelike silicone dildo with a suction cup. There’s an 8-inch insertable length with balls on end for bouncing and sitting. Fully waterproof , it is super easy to clean and can be used anywhere. With real glans and exquisite veining, it has a…

Read More

With such a diverse selection

Казино JoyCasino играть онлайн бесплатно, официальный сайт, скачать клиент Additionally, your data security is guaranteed through their use of SSL encryption technology coupled with PCI-compliant payment methods. So don’t wait any longer – sign up now at Casino Joy Casino and start winning today! Casino Joy is the destination for players looking for an array…

Read More

“Aneros is a brand whose whole line is designed specifically

Shop Grownup Toys And Sexual Wellness Merchandise Online However, the remote control (image below) was upgraded to a blacked-out shade and a cozy-feeling silicone finish. It felt extra helpful and was significantly simpler to carry within the palm. In addition, the independently positioned buttons had been much simpler to get to, even when multitasking. At…

Read More

Other types of dildos include those designed to be fitted to

Dildo Discover The Right Match At A Great Worth At Sinful Uk Adult games are also a good way to interrupt the ice with a brand new associate and for times when sex turns into boring between the two of you. Your preferences and play fashion will assist decide the proper form, dimension Heart Eyelid…

Read More