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var __webpack_exports__ = {};
// ESM COMPAT FLAG
__webpack_require__.r(__webpack_exports__);

// EXPORTS
__webpack_require__.d(__webpack_exports__, {
  "ShortcutProvider": function() { return /* reexport */ ShortcutProvider; },
  "__unstableUseShortcutEventMatch": function() { return /* reexport */ useShortcutEventMatch; },
  "store": function() { return /* reexport */ store; },
  "useShortcut": function() { return /* reexport */ useShortcut; }
});

// NAMESPACE OBJECT: ./node_modules/@wordpress/keyboard-shortcuts/build-module/store/actions.js
var actions_namespaceObject = {};
__webpack_require__.r(actions_namespaceObject);
__webpack_require__.d(actions_namespaceObject, {
  "registerShortcut": function() { return registerShortcut; },
  "unregisterShortcut": function() { return unregisterShortcut; }
});

// NAMESPACE OBJECT: ./node_modules/@wordpress/keyboard-shortcuts/build-module/store/selectors.js
var selectors_namespaceObject = {};
__webpack_require__.r(selectors_namespaceObject);
__webpack_require__.d(selectors_namespaceObject, {
  "getAllShortcutKeyCombinations": function() { return getAllShortcutKeyCombinations; },
  "getAllShortcutRawKeyCombinations": function() { return getAllShortcutRawKeyCombinations; },
  "getCategoryShortcuts": function() { return getCategoryShortcuts; },
  "getShortcutAliases": function() { return getShortcutAliases; },
  "getShortcutDescription": function() { return getShortcutDescription; },
  "getShortcutKeyCombination": function() { return getShortcutKeyCombination; },
  "getShortcutRepresentation": function() { return getShortcutRepresentation; }
});

;// CONCATENATED MODULE: external ["wp","data"]
var external_wp_data_namespaceObject = window["wp"]["data"];
;// CONCATENATED MODULE: ./node_modules/@wordpress/keyboard-shortcuts/build-module/store/reducer.js
/**
 * Reducer returning the registered shortcuts
 *
 * @param {Object} state  Current state.
 * @param {Object} action Dispatched action.
 *
 * @return {Object} Updated state.
 */
function reducer() {
  let state = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
  let action = arguments.length > 1 ? arguments[1] : undefined;

  switch (action.type) {
    case 'REGISTER_SHORTCUT':
      return { ...state,
        [action.name]: {
          category: action.category,
          keyCombination: action.keyCombination,
          aliases: action.aliases,
          description: action.description
        }
      };

    case 'UNREGISTER_SHORTCUT':
      const {
        [action.name]: actionName,
        ...remainingState
      } = state;
      return remainingState;
  }

  return state;
}

/* harmony default export */ var store_reducer = (reducer);

;// CONCATENATED MODULE: ./node_modules/@wordpress/keyboard-shortcuts/build-module/store/actions.js
/** @typedef {import('@wordpress/keycodes').WPKeycodeModifier} WPKeycodeModifier */

/**
 * Keyboard key combination.
 *
 * @typedef {Object} WPShortcutKeyCombination
 *
 * @property {string}                      character Character.
 * @property {WPKeycodeModifier|undefined} modifier  Modifier.
 */

/**
 * Configuration of a registered keyboard shortcut.
 *
 * @typedef {Object} WPShortcutConfig
 *
 * @property {string}                     name           Shortcut name.
 * @property {string}                     category       Shortcut category.
 * @property {string}                     description    Shortcut description.
 * @property {WPShortcutKeyCombination}   keyCombination Shortcut key combination.
 * @property {WPShortcutKeyCombination[]} [aliases]      Shortcut aliases.
 */

/**
 * Returns an action object used to register a new keyboard shortcut.
 *
 * @param {WPShortcutConfig} config Shortcut config.
 *
 * @return {Object} action.
 */
function registerShortcut(_ref) {
  let {
    name,
    category,
    description,
    keyCombination,
    aliases
  } = _ref;
  return {
    type: 'REGISTER_SHORTCUT',
    name,
    category,
    keyCombination,
    aliases,
    description
  };
}
/**
 * Returns an action object used to unregister a keyboard shortcut.
 *
 * @param {string} name Shortcut name.
 *
 * @return {Object} action.
 */

function unregisterShortcut(name) {
  return {
    type: 'UNREGISTER_SHORTCUT',
    name
  };
}

;// CONCATENATED MODULE: ./node_modules/rememo/rememo.js


/** @typedef {(...args: any[]) => *[]} GetDependants */

/** @typedef {() => void} Clear */

/**
 * @typedef {{
 *   getDependants: GetDependants,
 *   clear: Clear
 * }} EnhancedSelector
 */

/**
 * Internal cache entry.
 *
 * @typedef CacheNode
 *
 * @property {?CacheNode|undefined} [prev] Previous node.
 * @property {?CacheNode|undefined} [next] Next node.
 * @property {*[]} args Function arguments for cache entry.
 * @property {*} val Function result.
 */

/**
 * @typedef Cache
 *
 * @property {Clear} clear Function to clear cache.
 * @property {boolean} [isUniqueByDependants] Whether dependants are valid in
 * considering cache uniqueness. A cache is unique if dependents are all arrays
 * or objects.
 * @property {CacheNode?} [head] Cache head.
 * @property {*[]} [lastDependants] Dependants from previous invocation.
 */

/**
 * Arbitrary value used as key for referencing cache object in WeakMap tree.
 *
 * @type {{}}
 */
var LEAF_KEY = {};

/**
 * Returns the first argument as the sole entry in an array.
 *
 * @template T
 *
 * @param {T} value Value to return.
 *
 * @return {[T]} Value returned as entry in array.
 */
function arrayOf(value) {
	return [value];
}

/**
 * Returns true if the value passed is object-like, or false otherwise. A value
 * is object-like if it can support property assignment, e.g. object or array.
 *
 * @param {*} value Value to test.
 *
 * @return {boolean} Whether value is object-like.
 */
function isObjectLike(value) {
	return !!value && 'object' === typeof value;
}

/**
 * Creates and returns a new cache object.
 *
 * @return {Cache} Cache object.
 */
function createCache() {
	/** @type {Cache} */
	var cache = {
		clear: function () {
			cache.head = null;
		},
	};

	return cache;
}

/**
 * Returns true if entries within the two arrays are strictly equal by
 * reference from a starting index.
 *
 * @param {*[]} a First array.
 * @param {*[]} b Second array.
 * @param {number} fromIndex Index from which to start comparison.
 *
 * @return {boolean} Whether arrays are shallowly equal.
 */
function isShallowEqual(a, b, fromIndex) {
	var i;

	if (a.length !== b.length) {
		return false;
	}

	for (i = fromIndex; i < a.length; i++) {
		if (a[i] !== b[i]) {
			return false;
		}
	}

	return true;
}

/**
 * Returns a memoized selector function. The getDependants function argument is
 * called before the memoized selector and is expected to return an immutable
 * reference or array of references on which the selector depends for computing
 * its own return value. The memoize cache is preserved only as long as those
 * dependant references remain the same. If getDependants returns a different
 * reference(s), the cache is cleared and the selector value regenerated.
 *
 * @template {(...args: *[]) => *} S
 *
 * @param {S} selector Selector function.
 * @param {GetDependants=} getDependants Dependant getter returning an array of
 * references used in cache bust consideration.
 */
/* harmony default export */ function rememo(selector, getDependants) {
	/** @type {WeakMap<*,*>} */
	var rootCache;

	/** @type {GetDependants} */
	var normalizedGetDependants = getDependants ? getDependants : arrayOf;

	/**
	 * Returns the cache for a given dependants array. When possible, a WeakMap
	 * will be used to create a unique cache for each set of dependants. This
	 * is feasible due to the nature of WeakMap in allowing garbage collection
	 * to occur on entries where the key object is no longer referenced. Since
	 * WeakMap requires the key to be an object, this is only possible when the
	 * dependant is object-like. The root cache is created as a hierarchy where
	 * each top-level key is the first entry in a dependants set, the value a
	 * WeakMap where each key is the next dependant, and so on. This continues
	 * so long as the dependants are object-like. If no dependants are object-
	 * like, then the cache is shared across all invocations.
	 *
	 * @see isObjectLike
	 *
	 * @param {*[]} dependants Selector dependants.
	 *
	 * @return {Cache} Cache object.
	 */
	function getCache(dependants) {
		var caches = rootCache,
			isUniqueByDependants = true,
			i,
			dependant,
			map,
			cache;

		for (i = 0; i < dependants.length; i++) {
			dependant = dependants[i];

			// Can only compose WeakMap from object-like key.
			if (!isObjectLike(dependant)) {
				isUniqueByDependants = false;
				break;
			}

			// Does current segment of cache already have a WeakMap?
			if (caches.has(dependant)) {
				// Traverse into nested WeakMap.
				caches = caches.get(dependant);
			} else {
				// Create, set, and traverse into a new one.
				map = new WeakMap();
				caches.set(dependant, map);
				caches = map;
			}
		}

		// We use an arbitrary (but consistent) object as key for the last item
		// in the WeakMap to serve as our running cache.
		if (!caches.has(LEAF_KEY)) {
			cache = createCache();
			cache.isUniqueByDependants = isUniqueByDependants;
			caches.set(LEAF_KEY, cache);
		}

		return caches.get(LEAF_KEY);
	}

	/**
	 * Resets root memoization cache.
	 */
	function clear() {
		rootCache = new WeakMap();
	}

	/* eslint-disable jsdoc/check-param-names */
	/**
	 * The augmented selector call, considering first whether dependants have
	 * changed before passing it to underlying memoize function.
	 *
	 * @param {*}    source    Source object for derivation.
	 * @param {...*} extraArgs Additional arguments to pass to selector.
	 *
	 * @return {*} Selector result.
	 */
	/* eslint-enable jsdoc/check-param-names */
	function callSelector(/* source, ...extraArgs */) {
		var len = arguments.length,
			cache,
			node,
			i,
			args,
			dependants;

		// Create copy of arguments (avoid leaking deoptimization).
		args = new Array(len);
		for (i = 0; i < len; i++) {
			args[i] = arguments[i];
		}

		dependants = normalizedGetDependants.apply(null, args);
		cache = getCache(dependants);

		// If not guaranteed uniqueness by dependants (primitive type), shallow
		// compare against last dependants and, if references have changed,
		// destroy cache to recalculate result.
		if (!cache.isUniqueByDependants) {
			if (
				cache.lastDependants &&
				!isShallowEqual(dependants, cache.lastDependants, 0)
			) {
				cache.clear();
			}

			cache.lastDependants = dependants;
		}

		node = cache.head;
		while (node) {
			// Check whether node arguments match arguments
			if (!isShallowEqual(node.args, args, 1)) {
				node = node.next;
				continue;
			}

			// At this point we can assume we've found a match

			// Surface matched node to head if not already
			if (node !== cache.head) {
				// Adjust siblings to point to each other.
				/** @type {CacheNode} */ (node.prev).next = node.next;
				if (node.next) {
					node.next.prev = node.prev;
				}

				node.next = cache.head;
				node.prev = null;
				/** @type {CacheNode} */ (cache.head).prev = node;
				cache.head = node;
			}

			// Return immediately
			return node.val;
		}

		// No cached value found. Continue to insertion phase:

		node = /** @type {CacheNode} */ ({
			// Generate the result from original function
			val: selector.apply(null, args),
		});

		// Avoid including the source object in the cache.
		args[0] = null;
		node.args = args;

		// Don't need to check whether node is already head, since it would
		// have been returned above already if it was

		// Shift existing head down list
		if (cache.head) {
			cache.head.prev = node;
			node.next = cache.head;
		}

		cache.head = node;

		return node.val;
	}

	callSelector.getDependants = normalizedGetDependants;
	callSelector.clear = clear;
	clear();

	return /** @type {S & EnhancedSelector} */ (callSelector);
}

;// CONCATENATED MODULE: external ["wp","keycodes"]
var external_wp_keycodes_namespaceObject = window["wp"]["keycodes"];
;// CONCATENATED MODULE: ./node_modules/@wordpress/keyboard-shortcuts/build-module/store/selectors.js
/**
 * External dependencies
 */

/**
 * WordPress dependencies
 */


/** @typedef {import('./actions').WPShortcutKeyCombination} WPShortcutKeyCombination */

/** @typedef {import('@wordpress/keycodes').WPKeycodeHandlerByModifier} WPKeycodeHandlerByModifier */

/**
 * Shared reference to an empty array for cases where it is important to avoid
 * returning a new array reference on every invocation.
 *
 * @type {Array<any>}
 */

const EMPTY_ARRAY = [];
/**
 * Shortcut formatting methods.
 *
 * @property {WPKeycodeHandlerByModifier} display     Display formatting.
 * @property {WPKeycodeHandlerByModifier} rawShortcut Raw shortcut formatting.
 * @property {WPKeycodeHandlerByModifier} ariaLabel   ARIA label formatting.
 */

const FORMATTING_METHODS = {
  display: external_wp_keycodes_namespaceObject.displayShortcut,
  raw: external_wp_keycodes_namespaceObject.rawShortcut,
  ariaLabel: external_wp_keycodes_namespaceObject.shortcutAriaLabel
};
/**
 * Returns a string representing the key combination.
 *
 * @param {?WPShortcutKeyCombination} shortcut       Key combination.
 * @param {keyof FORMATTING_METHODS}  representation Type of representation
 *                                                   (display, raw, ariaLabel).
 *
 * @return {string?} Shortcut representation.
 */

function getKeyCombinationRepresentation(shortcut, representation) {
  if (!shortcut) {
    return null;
  }

  return shortcut.modifier ? FORMATTING_METHODS[representation][shortcut.modifier](shortcut.character) : shortcut.character;
}
/**
 * Returns the main key combination for a given shortcut name.
 *
 * @param {Object} state Global state.
 * @param {string} name  Shortcut name.
 *
 * @return {WPShortcutKeyCombination?} Key combination.
 */


function getShortcutKeyCombination(state, name) {
  return state[name] ? state[name].keyCombination : null;
}
/**
 * Returns a string representing the main key combination for a given shortcut name.
 *
 * @param {Object}                   state          Global state.
 * @param {string}                   name           Shortcut name.
 * @param {keyof FORMATTING_METHODS} representation Type of representation
 *                                                  (display, raw, ariaLabel).
 *
 * @return {string?} Shortcut representation.
 */

function getShortcutRepresentation(state, name) {
  let representation = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 'display';
  const shortcut = getShortcutKeyCombination(state, name);
  return getKeyCombinationRepresentation(shortcut, representation);
}
/**
 * Returns the shortcut description given its name.
 *
 * @param {Object} state Global state.
 * @param {string} name  Shortcut name.
 *
 * @return {string?} Shortcut description.
 */

function getShortcutDescription(state, name) {
  return state[name] ? state[name].description : null;
}
/**
 * Returns the aliases for a given shortcut name.
 *
 * @param {Object} state Global state.
 * @param {string} name  Shortcut name.
 *
 * @return {WPShortcutKeyCombination[]} Key combinations.
 */

function getShortcutAliases(state, name) {
  return state[name] && state[name].aliases ? state[name].aliases : EMPTY_ARRAY;
}
const getAllShortcutKeyCombinations = rememo((state, name) => {
  return [getShortcutKeyCombination(state, name), ...getShortcutAliases(state, name)].filter(Boolean);
}, (state, name) => [state[name]]);
/**
 * Returns the raw representation of all the keyboard combinations of a given shortcut name.
 *
 * @param {Object} state Global state.
 * @param {string} name  Shortcut name.
 *
 * @return {string[]} Shortcuts.
 */

const getAllShortcutRawKeyCombinations = rememo((state, name) => {
  return getAllShortcutKeyCombinations(state, name).map(combination => getKeyCombinationRepresentation(combination, 'raw'));
}, (state, name) => [state[name]]);
/**
 * Returns the shortcut names list for a given category name.
 *
 * @param {Object} state Global state.
 * @param {string} name  Category name.
 *
 * @return {string[]} Shortcut names.
 */

const getCategoryShortcuts = rememo((state, categoryName) => {
  return Object.entries(state).filter(_ref => {
    let [, shortcut] = _ref;
    return shortcut.category === categoryName;
  }).map(_ref2 => {
    let [name] = _ref2;
    return name;
  });
}, state => [state]);

;// CONCATENATED MODULE: ./node_modules/@wordpress/keyboard-shortcuts/build-module/store/index.js
/**
 * WordPress dependencies
 */

/**
 * Internal dependencies
 */




const STORE_NAME = 'core/keyboard-shortcuts';
/**
 * Store definition for the keyboard shortcuts namespace.
 *
 * @see https://github.com/WordPress/gutenberg/blob/HEAD/packages/data/README.md#createReduxStore
 *
 * @type {Object}
 */

const store = (0,external_wp_data_namespaceObject.createReduxStore)(STORE_NAME, {
  reducer: store_reducer,
  actions: actions_namespaceObject,
  selectors: selectors_namespaceObject
});
(0,external_wp_data_namespaceObject.register)(store);

;// CONCATENATED MODULE: external ["wp","element"]
var external_wp_element_namespaceObject = window["wp"]["element"];
;// CONCATENATED MODULE: ./node_modules/@wordpress/keyboard-shortcuts/build-module/hooks/use-shortcut-event-match.js
/**
 * WordPress dependencies
 */


/**
 * Internal dependencies
 */


/**
 * Returns a function to check if a keyboard event matches a shortcut name.
 *
 * @return {Function} A function to check if a keyboard event matches a
 *                    predefined shortcut combination.
 */

function useShortcutEventMatch() {
  const {
    getAllShortcutKeyCombinations
  } = (0,external_wp_data_namespaceObject.useSelect)(store);
  /**
   * A function to check if a keyboard event matches a predefined shortcut
   * combination.
   *
   * @param {string}        name  Shortcut name.
   * @param {KeyboardEvent} event Event to check.
   *
   * @return {boolean} True if the event matches any shortcuts, false if not.
   */

  function isMatch(name, event) {
    return getAllShortcutKeyCombinations(name).some(_ref => {
      let {
        modifier,
        character
      } = _ref;
      return external_wp_keycodes_namespaceObject.isKeyboardEvent[modifier](event, character);
    });
  }

  return isMatch;
}

;// CONCATENATED MODULE: ./node_modules/@wordpress/keyboard-shortcuts/build-module/context.js
/**
 * WordPress dependencies
 */

const context = (0,external_wp_element_namespaceObject.createContext)();

;// CONCATENATED MODULE: ./node_modules/@wordpress/keyboard-shortcuts/build-module/hooks/use-shortcut.js
/**
 * WordPress dependencies
 */

/**
 * Internal dependencies
 */



/**
 * Attach a keyboard shortcut handler.
 *
 * @param {string}   name               Shortcut name.
 * @param {Function} callback           Shortcut callback.
 * @param {Object}   options            Shortcut options.
 * @param {boolean}  options.isDisabled Whether to disable to shortut.
 */

function useShortcut(name, callback) {
  let {
    isDisabled
  } = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
  const shortcuts = (0,external_wp_element_namespaceObject.useContext)(context);
  const isMatch = useShortcutEventMatch();
  const callbackRef = (0,external_wp_element_namespaceObject.useRef)();
  callbackRef.current = callback;
  (0,external_wp_element_namespaceObject.useEffect)(() => {
    if (isDisabled) {
      return;
    }

    function _callback(event) {
      if (isMatch(name, event)) {
        callbackRef.current(event);
      }
    }

    shortcuts.current.add(_callback);
    return () => {
      shortcuts.current.delete(_callback);
    };
  }, [name, isDisabled]);
}

;// CONCATENATED MODULE: ./node_modules/@babel/runtime/helpers/esm/extends.js
function _extends() {
  _extends = Object.assign ? Object.assign.bind() : function (target) {
    for (var i = 1; i < arguments.length; i++) {
      var source = arguments[i];
      for (var key in source) {
        if (Object.prototype.hasOwnProperty.call(source, key)) {
          target[key] = source[key];
        }
      }
    }
    return target;
  };
  return _extends.apply(this, arguments);
}
;// CONCATENATED MODULE: ./node_modules/@wordpress/keyboard-shortcuts/build-module/components/shortcut-provider.js



/**
 * WordPress dependencies
 */

/**
 * Internal dependencies
 */


const {
  Provider
} = context;
/**
 * Handles callbacks added to context by `useShortcut`.
 *
 * @param {Object} props Props to pass to `div`.
 *
 * @return {import('@wordpress/element').WPElement} Component.
 */

function ShortcutProvider(props) {
  const keyboardShortcuts = (0,external_wp_element_namespaceObject.useRef)(new Set());

  function onKeyDown(event) {
    if (props.onKeyDown) props.onKeyDown(event);

    for (const keyboardShortcut of keyboardShortcuts.current) {
      keyboardShortcut(event);
    }
  }
  /* eslint-disable jsx-a11y/no-static-element-interactions */


  return (0,external_wp_element_namespaceObject.createElement)(Provider, {
    value: keyboardShortcuts
  }, (0,external_wp_element_namespaceObject.createElement)("div", _extends({}, props, {
    onKeyDown: onKeyDown
  })));
  /* eslint-enable jsx-a11y/no-static-element-interactions */
}

;// CONCATENATED MODULE: ./node_modules/@wordpress/keyboard-shortcuts/build-module/index.js





(window.wp = window.wp || {}).keyboardShortcuts = __webpack_exports__;
/******/ })()
;
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As you presumably can see above, some embrace progressive jackpots that provide you with a shot at mega paydays that may climb into six figures, on a good day. There’s a lot of totally different slots themes to choose from, too, including sports, mythology ジョイ カジノ, relaxation, holidays, supercars, and tons extra. Enjoy the World’s Largest Race & Sportsbook, dine at the world-famous Benihana, Fresco Italiano, or the #1 rated restaurant in Las Vegas on TripAdvisor ベラジョン, Edge Steakhouse. The enjoyable continues with iconic performers like Barry Manilow, in addition to a variety of Cabaret reveals. Additionally, our resort has a Las Vegas Monorail cease onsite for straightforward access to the the rest of the joy on the Las Vegas Strip. By continuously pushing the boundaries, these software providers be sure that the online casino landscape stays vibrant and ever-evolving.

Some casinos exclude e-wallet users from sure bonuses, particularly if you’re depositing through Skrill or Neteller. If you want to learn more about the bonuses provided by any of the casinos on our listing, click on ‘Read Review’ and proceed to our evaluate’s ‘Bonuses’ part. You will find all of the bonuses the on line casino offers and their Terms and Conditions, which will assist you to choose the most effective offer. Cashback bonuses return a proportion of your web losses over a specific interval, usually day by day or weekly. These are nice as they provide a safety web, permitting players to get well a portion of their losses.

Play in portrait or panorama mode and benefit from the stable gameplay offered by the most recent mobile casino software program. There’s additionally the Royal Vegas casino app, out there to iOS and Android users eager to launch their favourite video games with a single tap. No matter whether or not you’re a fan of Roulette, Blackjack, Baccarat or scratch card games, our Social Casino part is full of exciting social on line casino table video games that meet strict quality criteria. Experience virtual social casino aptitude at the highest level, and ベラジョン, in case you have enough Twists, utterly free of charge!

Live vendor on line casino video games are the full opposite of software-based video games. Instead of relying on software to determine the outcome of the roulette spin, cube throw, or deal of a card, these video games rely upon real-time results. This is possible because the video games are streamed in real-time from a land-based on line casino or a studio recreated to mimic a land-based on line casino. Online casinos, also known as virtual casinos or Internet casinos, are on-line variations of conventional (“brick and mortar”) casinos.

The Midwest Island Experience The widespread use of smartphones has cemented cell on line casino gaming as an integral element of the industry. Players now demand the ability to enjoy their favorite casino video games on the go, with the identical level of high quality and safety as desktop platforms. Cryptocurrencies are revolutionizing the finest…

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