Mini Shell

Direktori : /home/admin/web/mcpv.demarco.ddnsfree.com/public_html/wp-includes/js/jquery/ui/
Upload File :
Current File : /home/admin/web/mcpv.demarco.ddnsfree.com/public_html/wp-includes/js/jquery/ui/droppable.js

/*!
 * jQuery UI Droppable 1.13.2
 * http://jqueryui.com
 *
 * Copyright jQuery Foundation and other contributors
 * Released under the MIT license.
 * http://jquery.org/license
 */

//>>label: Droppable
//>>group: Interactions
//>>description: Enables drop targets for draggable elements.
//>>docs: http://api.jqueryui.com/droppable/
//>>demos: http://jqueryui.com/droppable/

( function( factory ) {
	"use strict";

	if ( typeof define === "function" && define.amd ) {

		// AMD. Register as an anonymous module.
		define( [
			"jquery",
			"./draggable",
			"./mouse",
			"./core"
		], factory );
	} else {

		// Browser globals
		factory( jQuery );
	}
} )( function( $ ) {
"use strict";

$.widget( "ui.droppable", {
	version: "1.13.2",
	widgetEventPrefix: "drop",
	options: {
		accept: "*",
		addClasses: true,
		greedy: false,
		scope: "default",
		tolerance: "intersect",

		// Callbacks
		activate: null,
		deactivate: null,
		drop: null,
		out: null,
		over: null
	},
	_create: function() {

		var proportions,
			o = this.options,
			accept = o.accept;

		this.isover = false;
		this.isout = true;

		this.accept = typeof accept === "function" ? accept : function( d ) {
			return d.is( accept );
		};

		this.proportions = function( /* valueToWrite */ ) {
			if ( arguments.length ) {

				// Store the droppable's proportions
				proportions = arguments[ 0 ];
			} else {

				// Retrieve or derive the droppable's proportions
				return proportions ?
					proportions :
					proportions = {
						width: this.element[ 0 ].offsetWidth,
						height: this.element[ 0 ].offsetHeight
					};
			}
		};

		this._addToManager( o.scope );

		if ( o.addClasses ) {
			this._addClass( "ui-droppable" );
		}

	},

	_addToManager: function( scope ) {

		// Add the reference and positions to the manager
		$.ui.ddmanager.droppables[ scope ] = $.ui.ddmanager.droppables[ scope ] || [];
		$.ui.ddmanager.droppables[ scope ].push( this );
	},

	_splice: function( drop ) {
		var i = 0;
		for ( ; i < drop.length; i++ ) {
			if ( drop[ i ] === this ) {
				drop.splice( i, 1 );
			}
		}
	},

	_destroy: function() {
		var drop = $.ui.ddmanager.droppables[ this.options.scope ];

		this._splice( drop );
	},

	_setOption: function( key, value ) {

		if ( key === "accept" ) {
			this.accept = typeof value === "function" ? value : function( d ) {
				return d.is( value );
			};
		} else if ( key === "scope" ) {
			var drop = $.ui.ddmanager.droppables[ this.options.scope ];

			this._splice( drop );
			this._addToManager( value );
		}

		this._super( key, value );
	},

	_activate: function( event ) {
		var draggable = $.ui.ddmanager.current;

		this._addActiveClass();
		if ( draggable ) {
			this._trigger( "activate", event, this.ui( draggable ) );
		}
	},

	_deactivate: function( event ) {
		var draggable = $.ui.ddmanager.current;

		this._removeActiveClass();
		if ( draggable ) {
			this._trigger( "deactivate", event, this.ui( draggable ) );
		}
	},

	_over: function( event ) {

		var draggable = $.ui.ddmanager.current;

		// Bail if draggable and droppable are same element
		if ( !draggable || ( draggable.currentItem ||
				draggable.element )[ 0 ] === this.element[ 0 ] ) {
			return;
		}

		if ( this.accept.call( this.element[ 0 ], ( draggable.currentItem ||
				draggable.element ) ) ) {
			this._addHoverClass();
			this._trigger( "over", event, this.ui( draggable ) );
		}

	},

	_out: function( event ) {

		var draggable = $.ui.ddmanager.current;

		// Bail if draggable and droppable are same element
		if ( !draggable || ( draggable.currentItem ||
				draggable.element )[ 0 ] === this.element[ 0 ] ) {
			return;
		}

		if ( this.accept.call( this.element[ 0 ], ( draggable.currentItem ||
				draggable.element ) ) ) {
			this._removeHoverClass();
			this._trigger( "out", event, this.ui( draggable ) );
		}

	},

	_drop: function( event, custom ) {

		var draggable = custom || $.ui.ddmanager.current,
			childrenIntersection = false;

		// Bail if draggable and droppable are same element
		if ( !draggable || ( draggable.currentItem ||
				draggable.element )[ 0 ] === this.element[ 0 ] ) {
			return false;
		}

		this.element
			.find( ":data(ui-droppable)" )
			.not( ".ui-draggable-dragging" )
			.each( function() {
				var inst = $( this ).droppable( "instance" );
				if (
					inst.options.greedy &&
					!inst.options.disabled &&
					inst.options.scope === draggable.options.scope &&
					inst.accept.call(
						inst.element[ 0 ], ( draggable.currentItem || draggable.element )
					) &&
					$.ui.intersect(
						draggable,
						$.extend( inst, { offset: inst.element.offset() } ),
						inst.options.tolerance, event
					)
				) {
					childrenIntersection = true;
					return false;
				}
			} );
		if ( childrenIntersection ) {
			return false;
		}

		if ( this.accept.call( this.element[ 0 ],
				( draggable.currentItem || draggable.element ) ) ) {
			this._removeActiveClass();
			this._removeHoverClass();

			this._trigger( "drop", event, this.ui( draggable ) );
			return this.element;
		}

		return false;

	},

	ui: function( c ) {
		return {
			draggable: ( c.currentItem || c.element ),
			helper: c.helper,
			position: c.position,
			offset: c.positionAbs
		};
	},

	// Extension points just to make backcompat sane and avoid duplicating logic
	// TODO: Remove in 1.14 along with call to it below
	_addHoverClass: function() {
		this._addClass( "ui-droppable-hover" );
	},

	_removeHoverClass: function() {
		this._removeClass( "ui-droppable-hover" );
	},

	_addActiveClass: function() {
		this._addClass( "ui-droppable-active" );
	},

	_removeActiveClass: function() {
		this._removeClass( "ui-droppable-active" );
	}
} );

$.ui.intersect = ( function() {
	function isOverAxis( x, reference, size ) {
		return ( x >= reference ) && ( x < ( reference + size ) );
	}

	return function( draggable, droppable, toleranceMode, event ) {

		if ( !droppable.offset ) {
			return false;
		}

		var x1 = ( draggable.positionAbs ||
				draggable.position.absolute ).left + draggable.margins.left,
			y1 = ( draggable.positionAbs ||
				draggable.position.absolute ).top + draggable.margins.top,
			x2 = x1 + draggable.helperProportions.width,
			y2 = y1 + draggable.helperProportions.height,
			l = droppable.offset.left,
			t = droppable.offset.top,
			r = l + droppable.proportions().width,
			b = t + droppable.proportions().height;

		switch ( toleranceMode ) {
		case "fit":
			return ( l <= x1 && x2 <= r && t <= y1 && y2 <= b );
		case "intersect":
			return ( l < x1 + ( draggable.helperProportions.width / 2 ) && // Right Half
				x2 - ( draggable.helperProportions.width / 2 ) < r && // Left Half
				t < y1 + ( draggable.helperProportions.height / 2 ) && // Bottom Half
				y2 - ( draggable.helperProportions.height / 2 ) < b ); // Top Half
		case "pointer":
			return isOverAxis( event.pageY, t, droppable.proportions().height ) &&
				isOverAxis( event.pageX, l, droppable.proportions().width );
		case "touch":
			return (
				( y1 >= t && y1 <= b ) || // Top edge touching
				( y2 >= t && y2 <= b ) || // Bottom edge touching
				( y1 < t && y2 > b ) // Surrounded vertically
			) && (
				( x1 >= l && x1 <= r ) || // Left edge touching
				( x2 >= l && x2 <= r ) || // Right edge touching
				( x1 < l && x2 > r ) // Surrounded horizontally
			);
		default:
			return false;
		}
	};
} )();

/*
	This manager tracks offsets of draggables and droppables
*/
$.ui.ddmanager = {
	current: null,
	droppables: { "default": [] },
	prepareOffsets: function( t, event ) {

		var i, j,
			m = $.ui.ddmanager.droppables[ t.options.scope ] || [],
			type = event ? event.type : null, // workaround for #2317
			list = ( t.currentItem || t.element ).find( ":data(ui-droppable)" ).addBack();

		droppablesLoop: for ( i = 0; i < m.length; i++ ) {

			// No disabled and non-accepted
			if ( m[ i ].options.disabled || ( t && !m[ i ].accept.call( m[ i ].element[ 0 ],
					( t.currentItem || t.element ) ) ) ) {
				continue;
			}

			// Filter out elements in the current dragged item
			for ( j = 0; j < list.length; j++ ) {
				if ( list[ j ] === m[ i ].element[ 0 ] ) {
					m[ i ].proportions().height = 0;
					continue droppablesLoop;
				}
			}

			m[ i ].visible = m[ i ].element.css( "display" ) !== "none";
			if ( !m[ i ].visible ) {
				continue;
			}

			// Activate the droppable if used directly from draggables
			if ( type === "mousedown" ) {
				m[ i ]._activate.call( m[ i ], event );
			}

			m[ i ].offset = m[ i ].element.offset();
			m[ i ].proportions( {
				width: m[ i ].element[ 0 ].offsetWidth,
				height: m[ i ].element[ 0 ].offsetHeight
			} );

		}

	},
	drop: function( draggable, event ) {

		var dropped = false;

		// Create a copy of the droppables in case the list changes during the drop (#9116)
		$.each( ( $.ui.ddmanager.droppables[ draggable.options.scope ] || [] ).slice(), function() {

			if ( !this.options ) {
				return;
			}
			if ( !this.options.disabled && this.visible &&
					$.ui.intersect( draggable, this, this.options.tolerance, event ) ) {
				dropped = this._drop.call( this, event ) || dropped;
			}

			if ( !this.options.disabled && this.visible && this.accept.call( this.element[ 0 ],
					( draggable.currentItem || draggable.element ) ) ) {
				this.isout = true;
				this.isover = false;
				this._deactivate.call( this, event );
			}

		} );
		return dropped;

	},
	dragStart: function( draggable, event ) {

		// Listen for scrolling so that if the dragging causes scrolling the position of the
		// droppables can be recalculated (see #5003)
		draggable.element.parentsUntil( "body" ).on( "scroll.droppable", function() {
			if ( !draggable.options.refreshPositions ) {
				$.ui.ddmanager.prepareOffsets( draggable, event );
			}
		} );
	},
	drag: function( draggable, event ) {

		// If you have a highly dynamic page, you might try this option. It renders positions
		// every time you move the mouse.
		if ( draggable.options.refreshPositions ) {
			$.ui.ddmanager.prepareOffsets( draggable, event );
		}

		// Run through all droppables and check their positions based on specific tolerance options
		$.each( $.ui.ddmanager.droppables[ draggable.options.scope ] || [], function() {

			if ( this.options.disabled || this.greedyChild || !this.visible ) {
				return;
			}

			var parentInstance, scope, parent,
				intersects = $.ui.intersect( draggable, this, this.options.tolerance, event ),
				c = !intersects && this.isover ?
					"isout" :
					( intersects && !this.isover ? "isover" : null );
			if ( !c ) {
				return;
			}

			if ( this.options.greedy ) {

				// find droppable parents with same scope
				scope = this.options.scope;
				parent = this.element.parents( ":data(ui-droppable)" ).filter( function() {
					return $( this ).droppable( "instance" ).options.scope === scope;
				} );

				if ( parent.length ) {
					parentInstance = $( parent[ 0 ] ).droppable( "instance" );
					parentInstance.greedyChild = ( c === "isover" );
				}
			}

			// We just moved into a greedy child
			if ( parentInstance && c === "isover" ) {
				parentInstance.isover = false;
				parentInstance.isout = true;
				parentInstance._out.call( parentInstance, event );
			}

			this[ c ] = true;
			this[ c === "isout" ? "isover" : "isout" ] = false;
			this[ c === "isover" ? "_over" : "_out" ].call( this, event );

			// We just moved out of a greedy child
			if ( parentInstance && c === "isout" ) {
				parentInstance.isout = false;
				parentInstance.isover = true;
				parentInstance._over.call( parentInstance, event );
			}
		} );

	},
	dragStop: function( draggable, event ) {
		draggable.element.parentsUntil( "body" ).off( "scroll.droppable" );

		// Call prepareOffsets one final time since IE does not fire return scroll events when
		// overflow was caused by drag (see #5003)
		if ( !draggable.options.refreshPositions ) {
			$.ui.ddmanager.prepareOffsets( draggable, event );
		}
	}
};

// DEPRECATED
// TODO: switch return back to widget declaration at top of file when this is removed
if ( $.uiBackCompat !== false ) {

	// Backcompat for activeClass and hoverClass options
	$.widget( "ui.droppable", $.ui.droppable, {
		options: {
			hoverClass: false,
			activeClass: false
		},
		_addActiveClass: function() {
			this._super();
			if ( this.options.activeClass ) {
				this.element.addClass( this.options.activeClass );
			}
		},
		_removeActiveClass: function() {
			this._super();
			if ( this.options.activeClass ) {
				this.element.removeClass( this.options.activeClass );
			}
		},
		_addHoverClass: function() {
			this._super();
			if ( this.options.hoverClass ) {
				this.element.addClass( this.options.hoverClass );
			}
		},
		_removeHoverClass: function() {
			this._super();
			if ( this.options.hoverClass ) {
				this.element.removeClass( this.options.hoverClass );
			}
		}
	} );
}

return $.ui.droppable;

} );
Many top casino sites now offer mobile platforms with diverse – Base de données MCPV "Prestataires"

Many top casino sites now offer mobile platforms with diverse

10 Best Casinos Near Me: Ultimate Local Casino Guide for 2025

This daily no-deposit bonus allows players to walk away with up to $3k each day, making every login worthwhile. Hard Rock Casino is available to players located in New Jersey and those residents can claim the deposit match and free spin bonus. Florida does have several casinos, with some of the popular ones located in cities like Miami and Tampa.

The lure of the spinning reels, the anticipation as they come to a stop, and the thrill of hitting a winning combination – these are experiences that make casinos worthwhile. And when it comes to top-rated slot havens, Cafe Casino and Slots LV stand out with their significant jackpot potential and vast range of slot machines. Ignition Casino stands as a beacon for gamblers seeking a vibrant gaming experience. This casino is renowned for its dynamic range of games that cater to all types of players.

BetMGM Casino should also be on your radar if you’re gunning for jackpots. Beyond their eye-watering proprietary progressives, such as MGM Grand Million, they offer a nice range of must-hit-by daily jackpots named Lion’s Share. Online gambling is currently legal in Connecticut, Delaware, Michigan, Nevada, New Jersey, Pennsylvania, Rhode Island, and West Virginia. Other states such as California, Illinois ohjoycasino.com, Indiana, Massachusetts ルーレット, and New York are expected to pass similar legislation soon.

NY and its wide range of casinos offer an interesting and pleasing medley of gambling options. The state reach passes through slot machines, poker, blackjack and many more. The next table is combining every betting possibility, so you can have a look and decide if the state of New York is your next casino destination. The traditional charm of classic three-reel slots at Big Spin Casino offers a nostalgic experience for those who appreciate the simpler times. On the other hand, its adventure-themed slots provide an engaging and immersive experience, featuring modern video slot elements that attract players seeking innovative gameplay. A wide array of slot machines is a must-have for slot enthusiasts seeking a diverse and thrilling gaming experience in a local casino.

There are strong opinions on each side of the issue – with those that vocally support it, and those that vehemently detest the very notion of gambling in the Branson area. Because a majority of tax revenues in Nevada are generated from the tourism and gaming industries, Nevada’s tax burden is one of the lightest in the nation. Nevada is one of only seven states without a personal income tax and one of only three without a corporate income tax.

The advent of mobile technology has revolutionized the online gambling industry, facilitating convenient access to favorite casino games anytime, anywhere. Many top casino sites now offer mobile platforms with diverse game selections and user-friendly interfaces ジョイカジノ, making online casino gambling more accessible than ever. This allows players to access their favorite games from anywhere, at any time. Identifying the perfect casino site is a vital step in the process of online gambling.

10 Best Casinos Near Me: Ultimate Local Casino Guide for 2025 This daily no-deposit bonus allows players to walk away with up to $3k each day, making every login worthwhile. Hard Rock Casino is available to players located in New Jersey and those residents can claim the deposit match and free spin bonus. Florida does…

Leave a Reply

Your email address will not be published. Required fields are marked *